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Hi

 

Ok here we go glxinfo:

 

name of display: :0.0

display: :0 screen: 0

direct rendering: No

server glx vendor string: SGI

server glx version string: 1.2

server glx extensions:

GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context

client glx vendor string: ATI

client glx version string: 1.3

client glx extensions:

GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,

GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,

GLX_ATI_render_texture

GLX extensions:

GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context

OpenGL vendor string: Mesa project: www.mesa3d.org

OpenGL renderer string: Mesa GLX Indirect

OpenGL version string: 1.3 Mesa 4.0.4

OpenGL extensions:

GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,

GL_ARB_texture_cube_map, GL_ARB_texture_env_add,

GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,

GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,

GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add,

GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,

GL_EXT_texture_lod_bias

glu version: 1.3

glu extensions:

GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

 

visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav

id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat

----------------------------------------------------------------------

0x25 24 tc 1 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 1 0 None

0x26 24 tc 1 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 1 0 None

0x27 24 tc 1 24 0 r y . 8 8 8 8 0 16 8 16 16 16 16 1 0 None

0x28 24 tc 1 24 0 r . . 8 8 8 8 0 16 8 16 16 16 16 1 0 None

0x29 24 dc 1 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 1 0 None

0x2a 24 dc 1 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 1 0 None

0x2b 24 dc 1 24 0 r y . 8 8 8 8 0 16 8 16 16 16 16 1 0 None

0x2c 24 dc 1 24 0 r . . 8 8 8 8 0 16 8 16 16 16 16 1 0 None

0x2d 8 pc 1 24 0 c y . 0 0 0 0 0 16 0 0 0 0 0 1 0 None

0x2e 8 gs 1 24 0 c y . 0 0 0 0 0 16 0 0 0 0 0 1 0 None

 

 

And the other command glxgears...opened a box with a colourful st of gears going round.

 

590 frames in 5.0 seconds = 118.000 FPS

640 frames in 5.0 seconds = 128.000 FPS

640 frames in 5.0 seconds = 128.000 FPS

560 frames in 5.0 seconds = 112.000 FPS

640 frames in 5.0 seconds = 128.000 FPS

560 frames in 5.0 seconds = 112.000 FPS

X connection to :0.0 broken (explicit kill or server shutdown).

 

 

I stopped it

 

Im assuming that it is working

 

Sue

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direct rendering: No

 

not yet sadly Sue, with your card you should get thousands of fps doing glxgears, the direct rendering: NO tells you that there is no hardware acceleration.

 

when you're in the GUI, open a terminal, su to root and try this "lsmod"

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Hi fissy

 

This is waht i got:

 

[root@localhost swoo]# lsmod

Module Size Used by Not tainted

agpgart 49700 0 (autoclean) (unused)

lp 8416 0 (unused)

parport_pc 25768 1

parport 36520 1 [lp parport_pc]

printer 8864 0 (unused)

snd-seq-oss 33056 0 (unused)

snd-seq-midi-event 6528 0 [snd-seq-oss]

snd-seq 46128 2 [snd-seq-oss snd-seq-midi-event]

snd-pcm-oss 43908 0

snd-mixer-oss 14264 0 [snd-pcm-oss]

snd-intel8x0 22468 2

snd-ac97-codec 45976 0 [snd-intel8x0]

snd-pcm 84480 0 [snd-pcm-oss snd-intel8x0]

snd-page-alloc 9524 0 [snd-intel8x0 snd-pcm]

snd-timer 19812 0 [snd-seq snd-pcm]

snd-mpu401-uart 5020 0 [snd-intel8x0]

snd-rawmidi 18560 0 [snd-mpu401-uart]

snd-seq-device 5916 0 [snd-seq-oss snd-seq snd-rawmidi]

snd 44100 2 [snd-seq-oss snd-seq-midi-event snd-seq snd-pcm-oss snd-mixer-oss snd-intel8x0 snd-ac97-codec snd-pcm snd-timer snd-mpu401-uart snd-rawmidi snd-seq-device]

soundcore 6916 0 [snd]

nfsd 76336 0 (autoclean)

af_packet 16264 1 (autoclean)

sr_mod 19480 0 (autoclean)

floppy 56988 0

8139too 18088 1 (autoclean)

mii 3996 0 (autoclean) [8139too]

ohci1394 28496 0 (unused)

ieee1394 205540 0 [ohci1394]

supermount 84480 2 (autoclean)

ide-cd 34052 0

cdrom 33056 0 [sr_mod ide-cd]

ide-scsi 11504 0

scsi_mod 109440 2 [sr_mod ide-scsi]

ehci-hcd 19660 0 (unused)

usb-uhci 26128 0 (unused)

usbcore 78572 1 [printer ehci-hcd usb-uhci]

rtc 10028 0 (autoclean)

ext3 63024 2

jbd 42760 2 [ext3]

 

Sue

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Hey,

here is my glxinfo, lsmod and glxgears

I have a Radeon 9700, so our results should be pretty similar.

 

fissy@darwin fissy $ glxinfo

name of display: :0.0

display: :0 screen: 0

direct rendering: Yes

server glx vendor string: SGI

server glx version string: 1.2

server glx extensions:

GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context

client glx vendor string: ATI

client glx version string: 1.3

client glx extensions:

GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,

GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,

GLX_ATI_render_texture

GLX extensions:

GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context

OpenGL vendor string: ATI Technologies Inc.

OpenGL renderer string: Radeon 9700 Athlon (3DNow!)

OpenGL version string: 1.3 (X4.3.0-3.2.8)

OpenGL extensions:

GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,

GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program,

GL_ARB_multisample, GL_ARB_point_parameters, GL_ARB_shadow,

GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,

GL_ARB_texture_compression, GL_ARB_texture_cube_map,

GL_ARB_texture_env_add, GL_ARB_texture_env_combine,

GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,

GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,

GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,

GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_element_array,

GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_map_object_buffer,

GL_ATI_separate_stencil, GL_ATI_texture_env_combine3,

GL_ATI_texture_float, GL_ATI_texture_mirror_once,

GL_ATI_vertex_array_object, GL_ATI_vertex_attrib_array_object,

GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3,

GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size,

GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,

GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,

GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,

GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,

GL_EXT_polygon_offset, GL_EXT_secondary_color,

GL_EXT_separate_specular_color, GL_EXT_stencil_wrap,

GL_EXT_texgen_reflection, GL_EXT_texture3D,

GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,

GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,

GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,

GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,

GL_EXT_vertex_array, GL_EXT_vertex_shader, GL_HP_occlusion_test,

GL_NV_texgen_reflection, GL_NV_blend_square, GL_NV_occlusion_query,

GL_SGI_color_matrix, GL_SGIS_texture_edge_clamp,

GL_SGIS_texture_border_clamp, GL_SGIS_texture_lod,

GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SUN_multi_draw_arrays

glu version: 1.3

glu extensions:

GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

 

visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav

id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat

----------------------------------------------------------------------

0x23 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x24 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x25 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x26 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x27 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None

0x28 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None

0x29 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None

0x2a 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None

0x2b 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x2c 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x2d 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x2e 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x2f 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 2 1 None

0x30 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 2 1 None

0x31 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 2 1 None

0x32 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 2 1 None

0x33 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x34 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x35 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x36 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x37 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 4 1 None

0x38 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 4 1 None

0x39 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 4 1 None

0x3a 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 4 1 None

0x3b 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x3c 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x3d 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x3e 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x3f 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 6 1 None

0x40 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 6 1 None

0x41 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 6 1 None

0x42 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 6 1 None

0x43 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x44 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x45 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x46 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x47 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None

0x48 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None

0x49 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None

0x4a 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None

0x4b 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x4c 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x4d 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x4e 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x4f 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 2 1 None

0x50 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 2 1 None

0x51 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 2 1 None

0x52 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 2 1 None

0x53 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x54 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x55 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x56 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x57 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 4 1 None

0x58 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 4 1 None

0x59 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 4 1 None

0x5a 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 4 1 None

0x5b 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x5c 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x5d 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x5e 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x5f 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 6 1 None

0x60 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 6 1 None

0x61 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 6 1 None

0x62 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 6 1 None

fissy@darwin fissy $ lsmod

Module Size Used by

fglrx 202116 7

fissy@darwin fissy $ glxgears

7917 frames in 5.0 seconds = 1583.400 FPS

8418 frames in 5.0 seconds = 1683.600 FPS

8411 frames in 5.0 seconds = 1682.200 FPS

8369 frames in 5.0 seconds = 1673.800 FPS

8492 frames in 5.0 seconds = 1698.400 FPS

8460 frames in 5.0 seconds = 1692.000 FPS

8386 frames in 5.0 seconds = 1677.200 FPS

Broken pipe

fissy@darwin fissy $

 

 

As you can see, i have the module "fglrx" loaded. fire gl something or other.

This is the ati driver.

 

You can see if you can get it to work by doing

$modprobe fglrx

as root

then logging out and logging back in again. I think that restarts X, if it doesn't you might have to do it manually.

 

Unfortunately there might be another problem. scanning down our glxinfo, they're not the same in many places. The opengl vendor and extentions are different. That might mean games aren't going to work too well...

we can try and sort that out later though, first try and get direct rendering to work at all... do the modprobe fglrx and log out/login

 

-fissy

 

ps good luck!

Edited by fissy
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Hi fissy

 

I tried to fglrxconfig again..to make sure that i had done it right, and this is what i got.

 

I must say that im getting tottally confused.

 

Tailored kernel module for fglrx not present in your system.

You must go to /lib/modules/fglrx/build_mod subdir

and execute './make.sh' to build a fully customed kernel module.

Afterwards go to /lib/modules/fglrx and run './make_install.sh'

in order to install the module into your kernel's module repository.

(see readme.txt for more details.)

 

As of now you can still run your XServer in 2D, but hardware acclerated

OpenGL will not work and 2D graphics will lack performance.

 

failed.

*** Error: no kernel module build environment - please consult readme.

Installed: qt3 (gcc 3.2) based control panel application

===

ATI display drivers successfully installed

please run 'fglrxconfig' now

===

[root@localhost downloads]# cd /lib/modules/fglrx

[root@localhost fglrx]# ls

build_mod/ fglrx_info.txt make_install.sh*

[root@localhost fglrx]# cd /build_mod

bash: cd: /build_mod: No such file or directory

[root@localhost fglrx]# cd /lib/modules/fglrx/build_mod

[root@localhost build_mod]# ./make.sh

ATI module generator V 2.0

==========================

initializing...

kernel includes at /usr/src/linux/include not found or incomplete

file: /usr/src/linux/include/linux/version.h

[root@localhost build_mod]# ./make.sh

ATI module generator V 2.0

.

 

failed.

[root@localhost fglrx]# cd /lib/modules/fglrx/build_mod

[root@localhost build_mod]# ./make.sh

ATI module generator V 2.0

==========================

initializing...

kernel includes at /usr/src/linux/include not found or incomplete

file: /usr/src/linux/include/linux/version.h

 

Can you help me decipher any of that.

 

Sue

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i think whats happening is:

make.sh tries to make the fglrx module for the particular version of the linux kernel you are running. To do this it needs to see the source code of your kernel. Mandrake made a catastropic oversight of not including this in the 9.2 distribution...

if you search the forums you should be able to find out how to install your kernel source. its something like urpmi kernel-source.

 

i hope you have broadband...

-fissy

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Sue,

 

I had exactly the same problems as you - and I did manage to solve them in the end (mostly) following the instruction listed by NBN here http://www.linuxquestions.org/questions/ar...004/01/3/122744

 

Those instructions aren't much help when it comes to answering all of the questions that fglrxconfig throws at you. Unfortunately I don't have those details on me at the moment. I'll try to get them to you in a day or so.

 

VB

Edited by Ixthusdan
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If you know your monitor details (horizontal sync etc...) then most of the other stuff in fglrxconfig is fairly straight forward.

 

If you get the kernel sources then you should be able to compile the drivers and then, hopefully, you will be there...

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Hi all

 

Ok i got the kernel source and compiled the drivers. So i think it is working!!

 

I ran glxinfo again this time i got:

 

[swoo@localhost swoo]$ glxinfo

name of display: :0.0

display: :0 screen: 0

direct rendering: Yes

server glx vendor string: SGI

server glx version string: 1.2

server glx extensions:

GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context

client glx vendor string: ATI

client glx version string: 1.3

client glx extensions:

GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,

GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,

GLX_ATI_render_texture

GLX extensions:

GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context

OpenGL vendor string: ATI Technologies Inc.

OpenGL renderer string: RADEON 9600 x86/SSE2

OpenGL version string: 1.3 (X4.3.0-3.7.0)

OpenGL extensions:

GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,

GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program,

GL_ARB_multisample, GL_ARB_occlusion_query, GL_ARB_point_parameters,

GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,

GL_ARB_texture_compression, GL_ARB_texture_cube_map,

GL_ARB_texture_env_add, GL_ARB_texture_env_combine,

GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,

GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,

GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,

GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_element_array,

GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_map_object_buffer,

GL_ATI_separate_stencil, GL_ATI_texture_env_combine3,

GL_ATI_texture_float, GL_ATI_texture_mirror_once,

GL_ATI_vertex_array_object, GL_ATI_vertex_attrib_array_object,

GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3,

GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size,

GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,

GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,

GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,

GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,

GL_EXT_secondary_color, GL_EXT_separate_specular_color,

GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_texgen_reflection,

GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,

GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,

GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,

GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,

GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array,

GL_EXT_vertex_shader, GL_HP_occlusion_test, GL_NV_texgen_reflection,

GL_NV_blend_square, GL_NV_occlusion_query, GL_NV_point_sprite,

GL_ARB_point_sprite, GL_SGI_color_matrix, GL_SGIS_texture_edge_clamp,

GL_SGIS_texture_border_clamp, GL_SGIS_texture_lod,

GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SUN_multi_draw_arrays

glu version: 1.3

glu extensions:

GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

 

visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav

id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat

----------------------------------------------------------------------

0x25 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x26 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x27 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x28 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x29 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None

0x2a 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None

0x2b 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None

0x2c 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None

0x2d 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x2e 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None

0x2f 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x30 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None

0x31 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None

0x32 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None

0x33 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None

0x34 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None

0x35 8 pc 1 8 1 c y . 0 0 0 0 0 0 0 0 0 0 0 1 0 None

0x36 8 pc 1 8 1 c . . 0 0 0 0 0 0 0 0 0 0 0 1 0 None

0x37 8 gs 1 8 1 c y . 0 0 0 0 0 0 0 0 0 0 0 1 0 None

0x38 8 gs 1 8 1 c . . 0 0 0 0 0 0 0 0 0 0 0 1 0 None

 

Direct rendering is yes so i think im on the right track.

 

But when i run glxgears..the numbers seem to be low

 

[swoo@localhost swoo]$ glxgears

343 frames in 5.0 seconds = 68.600 FPS

375 frames in 5.0 seconds = 75.000 FPS

372 frames in 5.0 seconds = 74.400 FPS

371 frames in 5.0 seconds = 74.200 FPS

374 frames in 5.0 seconds = 74.800 FPS

377 frames in 5.0 seconds = 75.400 FPS

375 frames in 5.0 seconds = 75.000 FPS

375 frames in 5.0 seconds = 75.000 FPS

369 frames in 5.0 seconds = 73.800 FPS

 

Sue

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Is it running in a small window - if so, that's not normal... but the fact that we are told direct rendering is on is good.

 

Making real progress!

 

The best way to really test this is to run a game that's a bit demanding on your graphics. If it runs smoothly enough for youe to play, then improving your framerates is something you can figure out at your leisure...

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Small hint on the side:

 

you did:

 

[root@localhost downloads]# cd /lib/modules/fglrx

[root@localhost fglrx]# ls

build_mod/ fglrx_info.txt make_install.sh*

[root@localhost fglrx]# cd /build_mod

bash: cd: /build_mod: No such file or directory

[root@localhost fglrx]# cd /lib/modules/fglrx/build_mod

 

and the above thing is confusing since you did:

cd /build_mod

instead of

cd build_mod

 

halfway through....

 

Apart from that, no comments, looks like you're on the right track.

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>direct rendering: Yes

Yeah!

 

>[swoo@localhost swoo]$ glxgears

>343 frames in 5.0 seconds = 68.600 FPS

Boo!

 

There are two things that might cast light on this.

 

The first is /bin/dmesg

 

The second is cat /var/log/XFree86.0.log

 

Also check out these pages

http://www.mepis.org/node/view/676

http://www.linuxquestions.org/questions/sh...threadid=116159

XF86Config_4

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