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DOlson

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Everything posted by DOlson

  1. Exactly! Except... Gimp does support CMYK now, as we've stated already.
  2. I doubt SuSE will help anything. There were problems on one of the LGP or icculus.org mailing lists, I forget which, with one of the beta games... I can't remember which one. Anyhow, for FS and FS2, did you try compiling the source? For RTCW... Does Quake 3 work, since it's the same engine? Did you try all of the steps in the LGFAQ and such? Did you try asking on IRC? Someone should be able to help.
  3. You could check Cooker or something, for the dev version of Gimp... But other than that, I can't help you, unless you wanna try from source. :D Might I point out again that in Debian Sid, you just type in apt-get install gimp1.3 gimp1.3-cbmplugs gimp1.3-nonfree gimp1.3-python. :D
  4. Meh. CMYK is supported now, and 48-bit will come shortly. Then what? The icons don't look like Photoshop icons!!!!!!!
  5. That's the stupidest thing I've ever heard. It's not even worth debating. GIF files can only use a maximum of 256 colors anyhow, so the depth will never be more than that. It's just the method used to convert the image to indexed color. You can easily fix it if you know what to do. Heh. No. Never. Debian rocks me. I don't think that Mandrake has that book included, so you'll have to go get the tarball yourself. I beg to differ. Now, all of the Adobe fanatics should just switch to Mac if they hate Windows so much. Adobe has no problems supporting the minority OS that Mac is, so why are they treating Linux any differently? I would buy Premiere if they ported it before Cinepaint supports standard formats, but I doubt that will happen. It's too bad, in some ways, but in other ways, it's good. The less commercial software for Linux, the less warez kiddies will be using it.
  6. Something is weird about the new version of that image, but I'm not sure what. I've never done the animation stuff that you're attempting before; I just made each layer a new frame, and never worried about the combining stuff. I'm going to have to look more into it now, and maybe make a banner or something for TuxGames. :)
  7. By the way, whoever posted the GUG link, THANK YOU!!! That has some GREAT tutorials on it. :) Scoopy, check out the GIF tutorial on there to see about Indexed Colors and stuff.
  8. Interesting, yet stupid (IMHO) article: http://www.eweek.com/article2/0,3959,1210083,00.asp I don't believe in Wine as a final solution. It's really too bad that Adobe is ignoring us for the time being... But I think it will be ported over, it's just a matter of time. Now, onto the rest of the thread. I wasn't saying specifically YOU, I just mean in general, people compare software that they warezed with the free alternatives, and are totally unforgiving... It's sad. I'm not saying you are in this category, because I don't know that for certain, and I'm not accusing you. I was just agreeing with the other poster. Now, to say that Gimp is totally different from Photoshop isn't really fair... The only noticable difference is how Photoshop's interface is laid out - all in one window - compared to Gimp's multiple windows. The tool icons are usually self-explanatory, and in the instances where it isn't, the tooltips do just fine. There are some differences between the two, yes, but overall, they aren't that different. If you know how to use Photoshop, you should have a good grasp of the Gimp if you try to use it for a week or so. I found the difference between Photoshop and Paint Shop Pro to be greater than the differences between Gimp and Photoshop. I agree with Banjo, when he says that a poor craftsman blames his tools... However, you do need time to get adjusted to new tools, so I think it's just a matter of finding out the subtle differences. I will offer whatever help I can, but I'm not sure what exactly you need help with. You can try contacting me online using ICQ, MSN, AIM, Yahoo, or IRC, if you wish, and I can try helping you that way. Grokking the Gimp is an AWESOME book, IMHO. You can install it in Debian using the command: `apt-get install grokking-the-gimp` or you can look for a hard copy at your local bookstore. You can find it online as well. It's pretty cool. Now, I opened your avatar in Gimp and then saved it as a differently-named .GIF file again, and I didn't experience the degradation of color like you did... I don't know why. The "good" version of Gimp is 1.3.17, which you can install in Debian using `apt-get install gimp-1.3`. It's what I use, and it's always being updated every few weeks or so. However, PSD support has been around for a few years. I remember that being one of the first things I tried out when I discovered Gimp for Windows. And again, I can't stress enough how cool image hoses are! I'm so glad that Gimp has this now! Plugins rock for Gimp. There are a lot, and you can make your own if you know how. Same goes for Photoshop I guess, but there are lots of free ones for Gimp. One thing that I'd love to see for Gimp is Kai's Power Tools. I tried those once, and they were neat. Anyhow, I think I've lost track of what we were discussing, so yeah, I can answer any questions for you to the best of my ability, but the best way is to talk in real-time. Unfortunately, I work nights, so my hours might be messed up for you. But who knows? Good luck, and just keep messing with it. You'll get the hang of it all. ;) EDIT: Of further interest, here is something very neat:
  9. The whole CMYK argument is bogus. Many, if not all, printing places accept WORD DOCUMENTS these days. You can't tell me that Word documents are better than anything that the Gimp can save as... It's all a lie. Anyhow, the work being done on Gimp right now is REALLY good. And much needed. I can't count how many times I've wanted a cursor the size of the brush I'm using, and now, FINALLY, after years of using the Gimp, there it is... Another thing that I really liked from Painter 3D was image hoses... Gimp appears to have these now too. Not sure if Photoshop has that, but I know the versions I used didn't... But this was a few years ago. It's really easy to make these brushes too, as you just save them as GIH (Gimp Image Hose), and each layer is a different element, so I'm going to play with this some. It should be good for making grass and tree leaves and stuff like that. Here is a quick sample so you have an idea of what I can do in 10 seconds with image hoses: http://aslan.no-ip.com/~dana/images/imagehoses.jpg Photoshop has some easier methods of recording macros, whereas Gimp relies on ScriptFu... I don't use ScriptFu yet, because I don't feel the need to learn Perl or whatever it uses... I did use the macro stuff from Photoshop once, and I must say, it was well done. Do I need this? No, but someone might "require" it, for various degrees of "require", for their work or whatever. In my opinion, Gimp is good enough, and it will get better. I'm not going to jump ship when Photoshop gets ported. Nope. I'm going to stick to Gimp for good. If I knew how to code, I'd help them improve it, but sadly, the paint program I made was C.R.A.P. and I would only slow them down. I love the Gimp. The unfortunate thing about it is that most of the people who use it (or I should say, many Linux users) don't know how to create clean graphics... Have a look around at the logos and stuff you see everywhere... I hate to say it, but look at the old TuxGames pengiun, compared with the new one: http://aslan.no-ip.com/~dana/images/two_tuxes.png Gimp has read and wrote PSD files for a long long time... Years. Not sure what this has to do with anything though. :) I never did try animating, but if you wanna send me the PSD file of that animation, I'll see what I can do with it in Gimp. Mail it to me at dana@mandrakeusers.org The stuff about not owning a legal copy of Photoshop is spot on. I was replacing all of my warezed software at one point in time, and I found free replacements for almost everything. I was down to Windows and Streets and Trips. Then I replaced Windows with Linux, and Streets and Trips with MapQuest.com. :D All is well now. The point is, I settled on things that did everything, or almost everything, that I needed or wanted. I did so because I knew that I was using illegal software, and I wanted to do the right thing. I couldn't afford Photoshop, Office, etc etc. You get what you pay for, and in the case of Linux, we're given many graces... We don't have to pay for most of our software, or at least not in the case of Gimp, and yet it is so great how it is... It's hard to get this point across to some people... If you don't have a legal right to use Photoshop, you really have no business to complain about Gimp or Linux's lack of Photoshop, since you wouldn't buy it if it was ported anyhow. Anyhow, I don't know why I'm posting stuff in here, but I think someone told me to... ;)
  10. The thing is, some companies will never port games, and they are vocal about it. Given your example of Diablo II, we know from past experience that Blizzard hates Linux users because of the emails they got when they said they wouldn't port Starcraft. So, we know that we'll never get Blizzard's games ported to Linux. So what's the harm in playing those games which will never be ported? The thing is, that some companies are having their games ported, for example, EA with MOHAA and Spearhead. Ryan Gordon is porting these two games, yet Transgaming is currently focusing on MOHAA... That doesn't make sense to me... And some people out there use WineX to play games like Quake 3 Arena, which can be played natively for free, if you have the Windows OR Linux version... That doesn't make sense to me... It hurts companies like LGP who are trying to fill Loki's shoes... People generally won't buy a game twice, so if LGP ever got the rights to port a game, say Warcraft III just for example, no one would buy it because they already have the Windows version, and they would demand free Linux binaries. That doesn't make sense to me... So what I have decided, is that I will purchase only games that get ported, because the stuff I've tried from Transgaming generally sucks performance-wise, and I want to see Linux stand on its own, not using the Win32 DirectX API as a crutch. This way, I save money (I was buying 3 games a week before I went to college), and I support only the companies that fully support Linux. When I get a game, it's ported properly and it works very well. When I don't buy a game, it's one less sale for the company, which they could get back if they ported to Linux. I hope that over time, many people will do the same, and the companies out there will see the missing profits, but until such time, I will get fewer games. Oh well. I don't have time to play all of these games anyhow, so it really doesn't matter if there never was a Linux game made again. Gamers will use Windows/WineX, and people who want to use Linux, will use Linux. In the end, none of this really matters, and I'm just doing what I see is the best value for my money, and in the process I am helping to attempt to put food onto my friend's tables as well. In other news, Hyperion is back in business, and I've been talking to them, and it is great to hear that they are still trying to consider Linux... The bad thing is that they aren't going to port games if they won't get at least ~500 sales... So, I'll buy what they port, when I can afford it. I would hope that other people will as well. I've been mumbling for far too long, so let's just sum this up into a short sentence: Wine/WineX has its uses in some instances, but I have chosen to just not use it at all, but if you want to use it then that's cool, but I hope you won't ignore the Linux vendors in the process.
  11. Maybe people who use CVS want more frequent updates from Transgaming? So why do they need to remove the convenience from Gensdfsklg bnlah blaheogobnmdg mkdfg forget it
  12. An ebuild is just instructions on getting the source, compiling, and installing it - I can do the same by writing a script and using that to automate the process. If Transgaming doesn't want people to use it for free, they should: 1) CHANGE THE LICENSE. 2) STOP USING SOURCEFORGE. But whatever. I guess WineX fanatics wouldn't understand this sort of thing.
  13. it looks alright in the screenshots. I may try it, but I do use desktop icons for certain things... I did use XFce 3.x for a short while, before I settled upon Gnome... But then, I really love my current layout.
  14. Do you have Medal of Honor: Allied Assault? And does it work for you without a fuss? Some people seem to have it working, and other people don't. I'd almost be willing to get the CVS to try it out, but I guess I'll just wait for icculus to finish his port.
  15. I didn't try Arch because Debian does everything I need at this point in time. I don't want to hop distros anymore, because I've just gotten sick of it. I hope you understand. It's nothing personal.
  16. I don't see how I could have interpreted it any other way, but if you say so, then it's all good.
  17. Why did you feel the need to single me out? I was posting about the topic of this thread, not directing it at anyone, not meant in any negative way at all, and yet you felt like you had to respond to me by saying "yes, we get it. no one in this thread was running around saying gentoo was some grand thing." Did you read to the end of my post? Was I saying ANYONE in this thread was saying Gentoo was "some grand thing" ? No. Read to the end of my post before you decide you need to reply please. If you had, you would have seen that I simply stated some things that you probably feel are irrelevant; well then so be it. I don't care if you or anyone else thought I was out of place for saying what I said, this is a discussion forum, and I was simply taking part in the discussion.
  18. yes, we get it. no one in this thread was running around saying gentoo was some grand thing. I was simply posting in response to the original post... The article, and people's reactions (not necessarily only on this forum, but also on Slashdot), make it seem like this is some new revelation, but really, it's not. If I am in the wrong for posting here, then ban me.
  19. What's the big deal? This is what I've been saying all along. There is no noticable difference, and therefore no reason for me to switch to Gentoo. The extensive compile times are just not worth the mythical speed increases. In my experience, Slackware 8.1 feels the fastest, and Mandrake 9.1 felt very fast too... But it really varies from distro to distro, application to application, version to version. The speed issue is non-existant. Now we can look at more relevant reasons for using any given distro over another. For one person, it'll be Mandrake's great installer and hardware setup. For someone else, it'll be the ability to compile everything from source like a copy-cat of FreeBSD. For someone like me, it's the absolute ease of maintenance... I'll stick to Debian for now, and possibly forever.
  20. http://www.scummvm.org/downloads.php
  21. DOlson

    FreeCiv

    To play against AI, do this: Open a console. Launch `civserver` In here, type in `set aifill 5` where 5 is how many players total you wish to have. Now, launch a client (usually using `civclient`) and connect to localhost. Now, in the server console, type in `start`. It's not a stupid question! I ignored FreeCiv for far FAR too long because I didn't know what to do. It's worth learning! It's a great free game. :D
  22. DOlson

    Doom III

    TTimo said that they will have a Linux version there too. I wish I could go. :(
  23. DOlson

    Dink Smallwood

    It's not that short... Maybe your brother played the shareware, limited version, back in the day. But yes, there are lots of D-mods out there. Either way, it's still a free game, and since it's open source, people can now make their own full games using the engine.
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