Ixthusdan Posted September 30, 2003 Report Share Posted September 30, 2003 Yes, that makes a difference. Here is mine 1024X768X32: 5676 frames in 5.0 seconds = 1135.200 FPS 1098 frames in 5.0 seconds = 219.600 FPS 1193 frames in 5.0 seconds = 238.600 FPS 1687 frames in 5.0 seconds = 337.400 FPS 1439 frames in 5.0 seconds = 287.800 FPS 1101 frames in 5.0 seconds = 220.200 FPS 1100 frames in 5.0 seconds = 220.000 FPS 1099 frames in 5.0 seconds = 219.800 FPS bvc, do you feel better now! Quote Link to comment Share on other sites More sharing options...
bvc Posted September 30, 2003 Report Share Posted September 30, 2003 no...default plain xterm and gears window in 1280x1024:24. 2168 frames in 5.0 seconds = 433.600 FPS 2566 frames in 5.0 seconds = 513.200 FPS 2554 frames in 5.0 seconds = 510.800 FPS 2564 frames in 5.0 seconds = 512.800 FPS 2555 frames in 5.0 seconds = 511.000 FPS 2568 frames in 5.0 seconds = 513.600 FPS 2557 frames in 5.0 seconds = 511.400 FPS I restarted X in 800X600:16 and got 800's but man. My point about games was missed...probably bad wording. I'd bet if we had the same card and one had an fps with glxgears of 2500 and the other 500, the game would be the same. These variations are too weird :? Quote Link to comment Share on other sites More sharing options...
Steve Scrimpshire Posted September 30, 2003 Report Share Posted September 30, 2003 nikki: what is the output of cat /proc/driver/nvidia/agp/status? Mine is # cat /proc/driver/nvidia/agp/status Status: Enabled Driver: NVIDIA AGP Rate: 4x Fast Writes: Enabled SBA: Disabled Here is the first part of the output of glxinfo: # glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.3 server glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer client glx vendor string: NVIDIA Corporation client glx version string: 1.3 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, GLX_SGIX_swap_group, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_NV_float_buffer GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_ARB_get_proc_address OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce4 MX 440/AGP/SSE/3DNOW! OpenGL version string: 1.4.0 NVIDIA 44.96 OpenGL extensions: GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos, GL_S3_s3tc, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array, GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_fence, GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_register_combiners, GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NVX_ycrcb, GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SGIS_texture_lod glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess Quote Link to comment Share on other sites More sharing options...
Ixthusdan Posted September 30, 2003 Report Share Posted September 30, 2003 Didn't mean to hi-jack the thread! I don't see any thing wrong in the config file, so I agree that the next step would be your bios settings for your vid slot. Quote Link to comment Share on other sites More sharing options...
Guest nikki6x Posted September 30, 2003 Report Share Posted September 30, 2003 hi, I forgot to disable __GL_FSAA_MODE and __GL_DEFAULT_LOG_ANISO. now my glx gears output (1024x768x24) is: 10761 frames in 5.0 seconds = 2152.200 FPS 12765 frames in 5.0 seconds = 2553.000 FPS 12764 frames in 5.0 seconds = 2552.800 FPS 12772 frames in 5.0 seconds = 2554.400 FPS 12773 frames in 5.0 seconds = 2554.600 FPS 12763 frames in 5.0 seconds = 2552.600 FPS 12755 frames in 5.0 seconds = 2551.000 FPS 12756 frames in 5.0 seconds = 2551.200 FPS 12769 frames in 5.0 seconds = 2553.800 FPS and all run fast.... but if I enable antialiasing performances decrease fast. This is my cat /proc/driver/nvidia/agp/status Status: Enabled Driver: AGPGART AGP Rate: 4x Fast Writes: Disabled SBA: Disabled I have an AGPGART where steve have NVIDIA. Somethings wrong??? Thanks. Nikki Quote Link to comment Share on other sites More sharing options...
bvc Posted September 30, 2003 Report Share Posted September 30, 2003 Since when did we have to disable anything:?: :? :?: I have an AGPGART where steve have NVIDIA. Somethings wrong???No. In your X config file you have apg set to 3, which means....try to use agpgart if possible and if not use nvagp (NVIDIA). It's a good thing! Unless someone beats me to it, when I get home, I'll post how to enable fast writes....unless you know already? You may just need to enable fast writes in the bios though. Quote Link to comment Share on other sites More sharing options...
Steve Scrimpshire Posted September 30, 2003 Report Share Posted September 30, 2003 hi, I forgot to disable __GL_FSAA_MODE and __GL_DEFAULT_LOG_ANISO. now my glx gears output (1024x768x24) is: 10761 frames in 5.0 seconds = 2152.200 FPS 12765 frames in 5.0 seconds = 2553.000 FPS 12764 frames in 5.0 seconds = 2552.800 FPS 12772 frames in 5.0 seconds = 2554.400 FPS 12773 frames in 5.0 seconds = 2554.600 FPS 12763 frames in 5.0 seconds = 2552.600 FPS 12755 frames in 5.0 seconds = 2551.000 FPS 12756 frames in 5.0 seconds = 2551.200 FPS 12769 frames in 5.0 seconds = 2553.800 FPS and all run fast.... but if I enable antialiasing performances decrease fast. Now I'm jealous. I have GeForce-4, like I said, and don't get those kind of frame rates. How exactly do you "disable __GL_FSAA_MODE and __GL_DEFAULT_LOG_ANISO"? Quote Link to comment Share on other sites More sharing options...
bvc Posted September 30, 2003 Report Share Posted September 30, 2003 It's a little old but it works.... Enabling AGP Fast Writes and SBA By default, the NVIDIA drivers do not use AGP Fast Writes or Site Band Addressing (SBA): cat /proc/driver/nvidia/agp/status Status: Enabled Driver: NVIDIA AGP Rate: 4x Fast Writes: Disabled SBA: Disabled To determine the AGP, Fast Write, and Site Band Addressing capabilities of your card, display the /proc/driver/nvidia/agp/card file: cat /proc/driver/nvidia/agp/card Fast Writes: Supported SBA: Supported AGP Rates: 8x 4x Registers: 0x1f000e1b:0x1f000312 To enable AGP Fast Writes and Site Band Addressing, add the following to /etc/modules.conf below the "alias char-major-195 nvidia" line: options nvidia NVreg_EnableAGPFW=1 Logout of X, and run the following commands as the root user: /sbin/rmmod nvidia /sbin/modprobe nvidia Start X for the changes to take effect: cat /proc/driver/nvidia/agp/status Status: Enabled Driver: NVIDIA AGP Rate: 4x Fast Writes: Enabled SBA: Disabled Note: my GeForce4 MX 440 card does not support SBA. Maybe it's the same for the others? d/k? options nvidia NVreg_EnableAGPFW=1 __GL_FSAA_MODE=0 __GL_DEFAULT_LOG_ANISO=0 ????just guessing here :wink: but the values are in the README but the README doesn't say how. Sure it's an ENV Variable but you wouldn't want it in .bashrc...would ya? Quote Link to comment Share on other sites More sharing options...
Guest nikki6x Posted September 30, 2003 Report Share Posted September 30, 2003 I wrote "I disable GL... etc... etc..." because some time ago I woultd try the FSAA enable and the anisotropic texture filtering... Try to run in shell extract __GL_FSAA_MODE="n" extract __GL_DEFAULT_LOG_ANISO="n" where "n" is a number relative to your kind of board... see at the end of NVIDIA readme file to see what kind of filter levels you can set. I try 6 for the first one and 0 for the second. Probably you can make better your image quality but probably you'll have low performance. I had include the 2 command line above in my .bashrc file so at beginning of my session it load those environment variable automatically... My bad performance was causated by those setting... Thanks to all!!!! Nikki Quote Link to comment Share on other sites More sharing options...
Steve Scrimpshire Posted September 30, 2003 Report Share Posted September 30, 2003 Thanks. Mine were already optimized. I tried different values and got performance about equal to your original posting, sometimes as low as 65 FPS...LOL. And you meant 'export' and not 'extract', I think. :) Quote Link to comment Share on other sites More sharing options...
bvc Posted October 1, 2003 Report Share Posted October 1, 2003 localhost:~# cat /proc/driver/nvidia/agp/status Status: Enabled Driver: AGPGART AGP Rate: 4x Fast Writes: Enabled SBA: Disabled localhost:~#l cat /proc/driver/nvidia/agp/card Fast Writes: Supported SBA: Not Supported AGP Rates: 4x 2x 1x Registers: 0x1f000017:0x1f000114 localhost:~#localhost:~# cat /proc/driver/nvidia/agp/host-bridge Host Bridge: VIA Technologies, Inc. VT8377 [KT400 AGP] Host Bridge Fast Writes: Supported SBA: Supported AGP Rates: 4x 2x 1x Registers: 0x1f000217:0x1f000114 localhost:~#l glxgears 2220 frames in 5.0 seconds = 444.000 FPS 2272 frames in 5.0 seconds = 454.400 FPS 2482 frames in 5.0 seconds = 496.400 FPS 2486 frames in 5.0 seconds = 497.200 FPS 2492 frames in 5.0 seconds = 498.400 FPS 2453 frames in 5.0 seconds = 490.600 FPS Section "Module" #Load "bitmap" Load "dbe" #Load "ddc" #Load "dri" Load "extmod" Load "freetype" Load "glx" Load "int10" #Load "record" Load "speedo" Load "type1" Load "vbe" EndSection Section "Device" Identifier "Generic Video Card" VendorName "nVidia Corporation" BoardName "NVIDIA GeForce4 (generic)" #Driver "nv" Driver "nvidia" #===========Options==========# #Option "UseFBDev" "true" Option "DPMS" "0" Option "NvAGP" "2" #Option "NVreg_EnableVia4x" "1" #Option "CursorShadow" "1" #Option "CursorShadowYOffset" "2" #Option "CursorShadowXOffset" "4" Option "NoLogo" "On" #Option "IgnoreEDID" "On" #Option "CursorShadowAlpha" "64" Option "UseEdidFreqs" "On" #Option "DigitalVibrance" "20" #Option "RenderAccel" "1" #Option "SWCursor" "0" #Option "HWCursor" "1" #Option "PageFlip" "1" #Option "NoBandWidthTest" "1" EndSection Quote Link to comment Share on other sites More sharing options...
Steve Scrimpshire Posted October 1, 2003 Report Share Posted October 1, 2003 Have you tried changing NvAGP to 1 and adding this to your options line in /etc/modules.conf? NVreg_EnableVia4x=1 Also, try this in a shell as root: export __GL_DEFAULT_LOG_ANISO="0" export __GL_SYNC_TO_VBLANK="0" export __GL_FSAA_MODE="0" Quote Link to comment Share on other sites More sharing options...
bvc Posted October 1, 2003 Report Share Posted October 1, 2003 Yep, done all that an more.....same Like i said I don't even play games in linux, but what if I wanted to? It's just anoying! Games are great in Win98 :roll: Quote Link to comment Share on other sites More sharing options...
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