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Is anyone building binaries for some Linux ports


Guest JaseP
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Is anyone building rpm binary packages for Linux ports for the following games???:

 

Freespace 2

Freespace (built off the source for FS2)

Star Control 2

 

trying to re-compile the games is a pain...

...and I simply do not have the time.

 

Any help out there?

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Star Control 2 is a classic, not a graphics intensive game, since it was from the early 90s, but good nonetheless.

 

Actually, if someone would make source RPMs (SRPMs), that would be great, since they could be re-compiled easily for any Linux installation. I would do it, but I really don't know how or what tools I need to do it.

 

I don't have the real estate on my website to host them either.

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I can't do SC2, since it's so big... >100MB

 

But I'm working on new RPMs/tutorials for FreeSpace and AVP.

 

Yes, I talked to relnev, and he helped me fix the stupid problems I had.

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How long does it take for a >100 MB source rpm to compile in say.. a 1 ghz athlon? If it takes only a few hours, I think it's going to be worth it.. I don't want to search for a dos emulator just to play classic games (besides, win2k just sux for playing old dos games).

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How long does it take for a >100 MB source rpm to compile in say.. a 1 ghz athlon? If it takes only a few hours, I think it's going to be worth it.. I don't want to search for a dos emulator just to play classic games (besides, win2k just sux for playing old dos games).

 

If you've got a 100MB SRPM, I feel sorry for you.

 

I don't know how to make SRPMs, else I would.

 

Honestly though, SC2 isn't hard to get working. Just read the README. I don't think I even had to compile anything.

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