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Nvidia card speed


Guest nikki6x
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Guest nikki6x

Hi, It seem my Geeforce 3 Ti with mdk 10.0 community is too slow....

I launch glxgears and it write

 

5695 frames in 5.0 seconds = 1139.000 FPS

6026 frames in 5.0 seconds = 1205.200 FPS

6163 frames in 5.0 seconds = 1232.600 FPS

6662 frames in 5.0 seconds = 1332.400 FPS

5874 frames in 5.0 seconds = 1174.800 FPS

 

in past I have more FPS, if I don't fault.

I have downloaded ultimate Nvidia driver but nothing seems change.

Any Ideas?

 

Nikki

 

AMD Athlon 1G - 512 SDRAM - SBLive! Premium - Geeforce 3 Ti with nvidia 5336 pkg1

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Guest nikki6x

no, I don't have the old file, it was for mdk 9.1.

System run at 800x600, 16bit and 75Hz.

It is a bit low...

 

...

Section "Module"

Load "dbe" # Double-Buffering Extension

Load "v4l" # Video for Linux

Load "extmod"

Load "type1"

Load "freetype"

Load "glx" # 3D layer

EndSection

...

 

Nikki

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Guest nikki6x
also post the Device section referring to your video card please.

Here!

 

...

Section "Device"

Identifier "device1"

VendorName "nVidia Corporation"

BoardName "NVIDIA GeForce3 (generic)"

Driver "nvidia"

Option "DPMS"

Option "NvAGP" "1"

EndSection

...

 

Nikki

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your drivers section looks ok. you might want to try editing out the Option "DPMS" line. (thanks tyme B) ). might be a silly question to ask, but since i'm silly, i'll ask............ you say you dloaded the nividia drivers. you did run the install script per the nvidia docs, didn't you? and, you did it with all instances of X killed, right? (like from init 3) i have a GEForceti4600 board. here's my output with the nvidia drivers installed.................

 

[root@default chris]# glxgears
20685 frames in 5.0 seconds = 4137.000 FPS
20732 frames in 5.0 seconds = 4146.400 FPS
20847 frames in 5.0 seconds = 4169.400 FPS
20817 frames in 5.0 seconds = 4163.400 FPS
21955 frames in 5.0 seconds = 4391.000 FPS
21951 frames in 5.0 seconds = 4390.200 FPS

 

Chris

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yes,that is a very important step to do...(actually installing the thing)

 

[david@localhost david]$ glxgears
21500 frames in 5.0 seconds = 4300.000 FPS
22983 frames in 5.0 seconds = 4596.600 FPS
22969 frames in 5.0 seconds = 4593.800 FPS
22944 frames in 5.0 seconds = 4588.800 FPS
22677 frames in 5.0 seconds = 4535.400 FPS
22676 frames in 5.0 seconds = 4535.200 FPS

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Guest nikki6x
...

your drivers section looks ok. you might want to try editing out the Option "DPMS" line. (thanks tyme  B) ).

....

 

 

might be a silly question to ask, but since i'm silly, i'll ask............ you say you dloaded the nividia drivers. you did run the install script per the nvidia docs, didn't you? and, you did it with all instances of X killed, right? (like from init 3)

Here is the latest glxgears without DPMS:

 

15083 frames in 5.0 seconds = 3016.600 FPS

15092 frames in 5.0 seconds = 3018.400 FPS

15090 frames in 5.0 seconds = 3018.000 FPS

15112 frames in 5.0 seconds = 3022.400 FPS

 

About the other things you say... is it relative to the installation? When I have installed them I make all you have wrote. But probably now is good, I have only an Athlon 1G!

I try to run Unreal Tournament 2004 (demo) and seems all work (yes, with low details).

Another question:

Is there a control panel for nvidia board like the windows one?

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there is no control panel option to tweak nvidia things in linux, sorry to say. you must do all the tweaking via adding options to xf86config-4. i'm definitely not a pro at it by a long shot, but if you read through the nvidia docs it tells about which options you could try, where to put them, & what they should do. i think your speed is prolly as good as it's gonna get due to the fact the the board is a bit older (geforce3 vs. geforce4) & it's also limited by your processor speed (athlonXP 2600 here).

 

Chris

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your drivers section looks ok. you might want to try editing out the Option "DPMS" line. (thanks tyme B) ).

n/p chris ;)

 

if glxgears runs (at all) then you can trust that the nvidia drivers are installed and working (along with the glx extensions). your new tests look good.

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i downloaded that yanc thing sttroopers and i dont think it is adding antialiasing to my XF86config-4 file. i saved the settings, and restarted, and i ran a glx gears to see if the fps was slower which it should have been since i set 4x gaussian antialiasing, and the fps remained the same as if nothing happened, does anyone know how to manually add antialiasing options?

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ftp://download.nvidia.com/XFree86/Linux-x...1.0-5336/README

/usr/share/doc/NVIDIA_GLX-1.0/README

(app-e) APPENDIX E: OPENGL ENVIRONMENT VARIABLE SETTINGS

__________________________________________________________________________

 

FULL SCENE ANTIALIASING

 

Antialiasing is a technique used to smooth the edges of objects in a

scene to reduce the jagged "stairstep" effect that sometimes appears.

Full-scene antialiasing is supported on GeForce or newer hardware.

By setting the appropriate environment variable, you can enable full-scene

antialiasing in any OpenGL application on these GPUs.

 

Several anti-aliasing methods are available and you can select between

them by setting the __GL_FSAA_MODE environment variable appropriately.

Note that increasing the number of samples taken during FSAA rendering

may decrease performance.

 

The following tables describe the possible values for __GL_FSAA_MODE

and their effect on various NVIDIA GPUs.

 

__GL_FSAA_MODE  GeForce, GeForce2, Quadro, and Quadro2 Pro

-----------------------------------------------------------------------

  0            FSAA disabled

  1            FSAA disabled

  2            FSAA disabled

  3            1.5 x 1.5 Supersampling

  4            2 x 2 Supersampling

  5            FSAA disabled

  6            FSAA disabled

  7            FSAA disabled

 

 

 

__GL_FSAA_MODE  GeForce4 MX, GeForce4 4xx Go, Quadro4 380,550,580 XGL,

                and Quadro4 NVS

-----------------------------------------------------------------------

  0            FSAA disabled

  1            2x Bilinear Multisampling

  2            2x Quincunx Multisampling

  3            FSAA disabled

  4            2 x 2 Supersampling

  5            FSAA disabled

  6            FSAA disabled

  7            FSAA disabled

 

 

__GL_FSAA_MODE  GeForce3, Quadro DCC, GeForce4 Ti, GeForce4 4200 Go,

                and Quadro4 700,750,780,900,980 XGL

-----------------------------------------------------------------------

  0            FSAA disabled

  1            2x Bilinear Multisampling

  2            2x Quincunx Multisampling

  3            FSAA disabled

  4            4x Bilinear Multisampling

  5            4x Gaussian Multisampling

  6            2x Bilinear Multisampling by 4x Supersampling

  7            FSAA disabled

 

 

__GL_FSAA_MODE  GeForce FX, Quadro FX

-----------------------------------------------------------------------

  0            FSAA disabled

  1            2x Bilinear Multisampling

  2            2x Quincunx Multisampling

  3            FSAA disabled

  4            4x Bilinear Multisampling

  5            4x Gaussian Multisampling

  6            2x Bilinear Multisampling by 4x Supersampling

  7            4x Bilinear Multisampling by 4x Supersampling

 

 

ANISOTROPIC TEXTURE FILTERING

 

Automatic anisotropic texture filtering can be enabled by setting

the environment variable __GL_DEFAULT_LOG_ANISO,  The useful values

are:

 

__GL_DEFAULT_LOG_ANISO  GeForce/GeForce2/GeForce4 MX Description

-----------------------------------------------------------------------

  0    No anisotropic filtering

  1    Enable automatic anisotropic filtering

 

__GL_DEFAULT_LOG_ANISO  GeForce3/GeForce4 Ti/GeForce FX Description

-----------------------------------------------------------------------

  0    No anisotropic filtering

  1    Low anisotropic filtering

  2    Medium anisotropic filtering

  3    Maximum anisotropic filtering

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env variables are usually set in either

~/.xinitrc

~/.bashrc

/etc/profile.d

or a separate script called by one of the above.

 

(I've never messed with these specific nvidia env variables so someone correct me if I'm wrong or you have a better idea)

example: If you want __GL_FSAA_MODE for GeForce FX, Quadro FX to be 2x Bilinear Multisampling

put

 

export __GL_FSAA_MODE=1

 

in one of the above scripts

Edited by bvc
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