Guest nikki6x Posted May 28, 2004 Report Share Posted May 28, 2004 Hi, It seem my Geeforce 3 Ti with mdk 10.0 community is too slow.... I launch glxgears and it write 5695 frames in 5.0 seconds = 1139.000 FPS 6026 frames in 5.0 seconds = 1205.200 FPS 6163 frames in 5.0 seconds = 1232.600 FPS 6662 frames in 5.0 seconds = 1332.400 FPS 5874 frames in 5.0 seconds = 1174.800 FPS in past I have more FPS, if I don't fault. I have downloaded ultimate Nvidia driver but nothing seems change. Any Ideas? Nikki AMD Athlon 1G - 512 SDRAM - SBLive! Premium - Geeforce 3 Ti with nvidia 5336 pkg1 Quote Link to comment Share on other sites More sharing options...
Gowator Posted May 28, 2004 Report Share Posted May 28, 2004 Do you have your old XF86config-4 file ?? if so try looking at the load= and make sure its the same... but is that full screen, what resolution.....etc. ?? Quote Link to comment Share on other sites More sharing options...
Guest nikki6x Posted May 28, 2004 Report Share Posted May 28, 2004 no, I don't have the old file, it was for mdk 9.1. System run at 800x600, 16bit and 75Hz. It is a bit low... ... Section "Module" Load "dbe" # Double-Buffering Extension Load "v4l" # Video for Linux Load "extmod" Load "type1" Load "freetype" Load "glx" # 3D layer EndSection ... Nikki Quote Link to comment Share on other sites More sharing options...
tyme Posted May 28, 2004 Report Share Posted May 28, 2004 also post the Device section referring to your video card please. Quote Link to comment Share on other sites More sharing options...
Guest nikki6x Posted May 29, 2004 Report Share Posted May 29, 2004 also post the Device section referring to your video card please. Here! ... Section "Device" Identifier "device1" VendorName "nVidia Corporation" BoardName "NVIDIA GeForce3 (generic)" Driver "nvidia" Option "DPMS" Option "NvAGP" "1" EndSection ... Nikki Quote Link to comment Share on other sites More sharing options...
chris z Posted May 29, 2004 Report Share Posted May 29, 2004 your drivers section looks ok. you might want to try editing out the Option "DPMS" line. (thanks tyme B) ). might be a silly question to ask, but since i'm silly, i'll ask............ you say you dloaded the nividia drivers. you did run the install script per the nvidia docs, didn't you? and, you did it with all instances of X killed, right? (like from init 3) i have a GEForceti4600 board. here's my output with the nvidia drivers installed................. [root@default chris]# glxgears 20685 frames in 5.0 seconds = 4137.000 FPS 20732 frames in 5.0 seconds = 4146.400 FPS 20847 frames in 5.0 seconds = 4169.400 FPS 20817 frames in 5.0 seconds = 4163.400 FPS 21955 frames in 5.0 seconds = 4391.000 FPS 21951 frames in 5.0 seconds = 4390.200 FPS Chris Quote Link to comment Share on other sites More sharing options...
Sherpa Posted May 30, 2004 Report Share Posted May 30, 2004 yes,that is a very important step to do...(actually installing the thing) [david@localhost david]$ glxgears 21500 frames in 5.0 seconds = 4300.000 FPS 22983 frames in 5.0 seconds = 4596.600 FPS 22969 frames in 5.0 seconds = 4593.800 FPS 22944 frames in 5.0 seconds = 4588.800 FPS 22677 frames in 5.0 seconds = 4535.400 FPS 22676 frames in 5.0 seconds = 4535.200 FPS Quote Link to comment Share on other sites More sharing options...
Guest nikki6x Posted May 30, 2004 Report Share Posted May 30, 2004 ...your drivers section looks ok. you might want to try editing out the Option "DPMS" line. (thanks tyme B) ). .... might be a silly question to ask, but since i'm silly, i'll ask............ you say you dloaded the nividia drivers. you did run the install script per the nvidia docs, didn't you? and, you did it with all instances of X killed, right? (like from init 3) Here is the latest glxgears without DPMS: 15083 frames in 5.0 seconds = 3016.600 FPS 15092 frames in 5.0 seconds = 3018.400 FPS 15090 frames in 5.0 seconds = 3018.000 FPS 15112 frames in 5.0 seconds = 3022.400 FPS About the other things you say... is it relative to the installation? When I have installed them I make all you have wrote. But probably now is good, I have only an Athlon 1G! I try to run Unreal Tournament 2004 (demo) and seems all work (yes, with low details). Another question: Is there a control panel for nvidia board like the windows one? Quote Link to comment Share on other sites More sharing options...
chris z Posted May 30, 2004 Report Share Posted May 30, 2004 there is no control panel option to tweak nvidia things in linux, sorry to say. you must do all the tweaking via adding options to xf86config-4. i'm definitely not a pro at it by a long shot, but if you read through the nvidia docs it tells about which options you could try, where to put them, & what they should do. i think your speed is prolly as good as it's gonna get due to the fact the the board is a bit older (geforce3 vs. geforce4) & it's also limited by your processor speed (athlonXP 2600 here). Chris Quote Link to comment Share on other sites More sharing options...
sttroopers Posted May 30, 2004 Report Share Posted May 30, 2004 Is there a control panel for nvidia board like the windows one? http://yanc.sourceforge.net/ Quote Link to comment Share on other sites More sharing options...
tyme Posted May 30, 2004 Report Share Posted May 30, 2004 your drivers section looks ok. you might want to try editing out the Option "DPMS" line. (thanks tyme B) ). n/p chris ;) if glxgears runs (at all) then you can trust that the nvidia drivers are installed and working (along with the glx extensions). your new tests look good. Quote Link to comment Share on other sites More sharing options...
Sherpa Posted May 31, 2004 Report Share Posted May 31, 2004 i downloaded that yanc thing sttroopers and i dont think it is adding antialiasing to my XF86config-4 file. i saved the settings, and restarted, and i ran a glx gears to see if the fps was slower which it should have been since i set 4x gaussian antialiasing, and the fps remained the same as if nothing happened, does anyone know how to manually add antialiasing options? Quote Link to comment Share on other sites More sharing options...
bvc Posted May 31, 2004 Report Share Posted May 31, 2004 ftp://download.nvidia.com/XFree86/Linux-x...1.0-5336/README /usr/share/doc/NVIDIA_GLX-1.0/README (app-e) APPENDIX E: OPENGL ENVIRONMENT VARIABLE SETTINGS__________________________________________________________________________ FULL SCENE ANTIALIASING Antialiasing is a technique used to smooth the edges of objects in a scene to reduce the jagged "stairstep" effect that sometimes appears. Full-scene antialiasing is supported on GeForce or newer hardware. By setting the appropriate environment variable, you can enable full-scene antialiasing in any OpenGL application on these GPUs. Several anti-aliasing methods are available and you can select between them by setting the __GL_FSAA_MODE environment variable appropriately. Note that increasing the number of samples taken during FSAA rendering may decrease performance. The following tables describe the possible values for __GL_FSAA_MODE and their effect on various NVIDIA GPUs. __GL_FSAA_MODE GeForce, GeForce2, Quadro, and Quadro2 Pro ----------------------------------------------------------------------- 0 FSAA disabled 1 FSAA disabled 2 FSAA disabled 3 1.5 x 1.5 Supersampling 4 2 x 2 Supersampling 5 FSAA disabled 6 FSAA disabled 7 FSAA disabled __GL_FSAA_MODE GeForce4 MX, GeForce4 4xx Go, Quadro4 380,550,580 XGL, and Quadro4 NVS ----------------------------------------------------------------------- 0 FSAA disabled 1 2x Bilinear Multisampling 2 2x Quincunx Multisampling 3 FSAA disabled 4 2 x 2 Supersampling 5 FSAA disabled 6 FSAA disabled 7 FSAA disabled __GL_FSAA_MODE GeForce3, Quadro DCC, GeForce4 Ti, GeForce4 4200 Go, and Quadro4 700,750,780,900,980 XGL ----------------------------------------------------------------------- 0 FSAA disabled 1 2x Bilinear Multisampling 2 2x Quincunx Multisampling 3 FSAA disabled 4 4x Bilinear Multisampling 5 4x Gaussian Multisampling 6 2x Bilinear Multisampling by 4x Supersampling 7 FSAA disabled __GL_FSAA_MODE GeForce FX, Quadro FX ----------------------------------------------------------------------- 0 FSAA disabled 1 2x Bilinear Multisampling 2 2x Quincunx Multisampling 3 FSAA disabled 4 4x Bilinear Multisampling 5 4x Gaussian Multisampling 6 2x Bilinear Multisampling by 4x Supersampling 7 4x Bilinear Multisampling by 4x Supersampling ANISOTROPIC TEXTURE FILTERING Automatic anisotropic texture filtering can be enabled by setting the environment variable __GL_DEFAULT_LOG_ANISO, The useful values are: __GL_DEFAULT_LOG_ANISO GeForce/GeForce2/GeForce4 MX Description ----------------------------------------------------------------------- 0 No anisotropic filtering 1 Enable automatic anisotropic filtering __GL_DEFAULT_LOG_ANISO GeForce3/GeForce4 Ti/GeForce FX Description ----------------------------------------------------------------------- 0 No anisotropic filtering 1 Low anisotropic filtering 2 Medium anisotropic filtering 3 Maximum anisotropic filtering Quote Link to comment Share on other sites More sharing options...
Sherpa Posted May 31, 2004 Report Share Posted May 31, 2004 i know, but where do i make those settings, what do i write in XF86config-4? Quote Link to comment Share on other sites More sharing options...
bvc Posted May 31, 2004 Report Share Posted May 31, 2004 (edited) env variables are usually set in either ~/.xinitrc ~/.bashrc /etc/profile.d or a separate script called by one of the above. (I've never messed with these specific nvidia env variables so someone correct me if I'm wrong or you have a better idea) example: If you want __GL_FSAA_MODE for GeForce FX, Quadro FX to be 2x Bilinear Multisampling put export __GL_FSAA_MODE=1 in one of the above scripts Edited May 31, 2004 by bvc Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.