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problems with quake 2 & duke3d installers


phunni
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are you mounting the CDs prior to the install?

 

did you make sure to include joliet extensions for cdroms in your kernel when you compiled it? (should be under file system types or something...)

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I'm guessing here because I don't have quake2, BUT I do own quake3 and when I emerge it, when I want to start it up for the first time it ask for my key. My guess is that 2 would do the samething??

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OK - Duke3D installed and it runs - nice :D

 

 

alien.gifrifle.gif

 

But trying to install quake2 via emerge is proving a problem - I get the following problem:

 

You must mount the Quake 2 CD first!

 

* If you do not have the CD, but have the data files

* mounted somewhere on your filesystem, just export

* the variable GAMES_CDROM so that it points to the

* directory containing the files.

 

 

!!! ERROR: app-games/quake2-data-3.20 failed.

!!! Function games_verify_cd, Line 147, Exitcode 0

!!! You must provide the Quake 2 data before running the install

 

So I tried mounting my cdrom at /mnt/cdrom and exporting GAMES_CDROM to that - but then I get the following:

 

* Using /mnt/cdrom as the data source

 

!!! ERROR: app-games/quake2-data-3.20 failed.

!!! Function src_install, Line 35, Exitcode 1

!!! Could not determine what /mnt/cdrom points at

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OK - got it installed. I had to point the variable to /mnt/cdrom/install/data

 

Now - I can't get sound to work. It wants to use the arts server - which I don't have installed. Does anyoneknow if it's possible to get it to work without arts?

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I'm telling you, it's those joliet extensions...
I'm telling you, I have no clue what I'm talking about apparently..

 

Um, I was wondering about that? Are you suggesting that joliet will help with sound? Or was that for the CD-rom issue?

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I am using alsa and my sound card is

 

Multimedia audio controller: Yamaha Corporation YMF-744B [DS-1S Audio Controller] (rev 2).

 

does that shed any light?

 

Edit: turns out I actually DO have arts installed already. :oops:

Not sure I want to go that way though... If anyone knows how to get quake2 to use alsa - then that would be great

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it was for the cdrom issue. he posted that he fixed it and i posted about the joliet stuff at the exact same time pretty much.

 

joliet extensions have nothing to do with sound ;-) but they are pretty necessary when it comes to reading cdroms designed for windows.

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