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moskal

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Posts posted by moskal

  1. ok guys, I changed it, and my FPS's work, but my resolution still doesnt.. here is my XFree86-4

     

    # File generated by XFdrake.

     

    # **********************************************************************

    # Refer to the XF86Config man page for details about the format of

    # this file.

    # **********************************************************************

     

    Section "Files"

    # Multiple FontPath entries are allowed (they are concatenated together)

    # By default, Mandrake 6.0 and later now use a font server independent of

    # the X server to render fonts.

    FontPath "unix/:-1"

    EndSection

     

    Section "ServerFlags"

    #DontZap # disable <Crtl><Alt><BS> (server abort)

    #DontZoom # disable <Crtl><Alt><KP_+>/<KP_-> (resolution switching)

    AllowMouseOpenFail # allows the server to start up even if the mouse doesn't work

    EndSection

     

    Section "Module"

    Load "dbe" # Double-Buffering Extension

    Load "v4l" # Video for Linux

    Load "extmod"

    Load "type1"

    Load "freetype"

    Load "glx" # 3D layer

    EndSection

     

    Section "InputDevice"

    Identifier "Keyboard1"

    Driver "Keyboard"

    Option "XkbModel" "pc105"

    Option "XkbLayout" "en_US"

    Option "XkbOptions" ""

    EndSection

     

    Section "InputDevice"

    Identifier "Mouse1"

    Driver "mouse"

    Option "Protocol" "ExplorerPS/2"

    Option "Device" "/dev/mouse"

    Option "ZAxisMapping" "6 7"

    EndSection

     

    Section "Monitor"

    Identifier "monitor1"

    VendorName "Optiquest"

    ModelName "Optiquest Q95"

    HorizSync 30-86

    VertRefresh 50-160

     

    # Sony Vaio C1(X,XS,VE,VN)?

    # 1024x480 @ 85.6 Hz, 48 kHz hsync

    ModeLine "1024x480" 65.00 1024 1032 1176 1344 480 488 494 563 -hsync -vsync

     

    # TV fullscreen mode or DVD fullscreen output.

    # 768x576 @ 79 Hz, 50 kHz hsync

    ModeLine "768x576" 50.00 768 832 846 1000 576 590 595 630

     

    # 768x576 @ 100 Hz, 61.6 kHz hsync

    ModeLine "768x576" 63.07 768 800 960 1024 576 578 590 616

    EndSection

     

    Section "Device"

    Identifier "device1"

    VendorName "NVidia"

    BoardName "NVIDIA GeForce4 (generic)"

    Driver "nvidia"

    Option "DPMS"

    Option "NvAGP" "3"

    EndSection

     

    Section "Screen"

    Identifier "screen1"

    Device "device1"

    Monitor "monitor1"

    DefaultColorDepth 24

     

    Subsection "Display"

    Depth 8

    Virtual 1280 1024

    EndSubsection

     

    Subsection "Display"

    Depth 15

    Virtual 1280 1024

    EndSubsection

     

    Subsection "Display"

    Depth 16

    Virtual 1280 1024

    EndSubsection

     

    Subsection "Display"

    Depth 24

    Modes "1280x1024" "1024x768" "800x600" "640x480"

    EndSubsection

    EndSection

     

    Section "ServerLayout"

    Identifier "layout1"

    InputDevice "Keyboard1" "CoreKeyboard"

    InputDevice "Mouse1" "CorePointer"

    Screen "screen1"

    EndSection

  2. hey man, t hanks I did what you told me to, and it worked, but my resolution still doesnt work... when I put it on 1280 it is still the same as before... and everytyhing is large....

     

    thanks for your time, tom

  3. ok here you go:

    [tom@localhost tom]$ glxinfo
    name of display: :0.0
    Loading required GL library /usr/lib/libGL.so.1
    display: :0  screen: 0
    direct rendering: Yes
    server glx vendor string: NVIDIA Corporation
    server glx version string: 1.3
    server glx extensions:
       GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
       GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
       GLX_ARB_multisample
    client glx vendor string: NVIDIA Corporation
    client glx version string: 1.3
    client glx extensions:
       GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
       GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
       GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
       GLX_SGI_swap_control, GLX_NV_float_buffer
    GLX extensions:
       GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
       GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
       GLX_ARB_multisample, GLX_ARB_get_proc_address
    OpenGL vendor string: NVIDIA Corporation
    OpenGL renderer string: GeForce4 Ti 4800 SE/AGP/SSE/3DNOW!
    OpenGL version string: 1.5.1 NVIDIA 61.06
    OpenGL extensions:
       GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multisample,
       GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_point_parameters,
       GL_ARB_point_sprite, GL_ARB_shadow, GL_ARB_shader_objects,
       GL_ARB_shading_language_100, GL_ARB_texture_border_clamp,
       GL_ARB_texture_compression, GL_ARB_texture_cube_map,
       GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
       GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
       GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
       GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
       GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
       GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
       GL_EXT_compiled_vertex_array, GL_EXT_draw_range_elements,
       GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels,
       GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
       GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
       GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
       GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture3D,
       GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
       GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
       GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
       GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_object,
       GL_EXT_vertex_array, GL_HP_occlusion_test, GL_IBM_rasterpos_clip,
       GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
       GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
       GL_NV_fog_distance, GL_NV_light_max_exponent,
       GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
       GL_NV_packed_depth_stencil, GL_NV_pixel_data_range, GL_NV_point_sprite,
       GL_NV_register_combiners, GL_NV_register_combiners2,
       GL_NV_texgen_reflection, GL_NV_texture_compression_vtc,
       GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_texture_shader,
       GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_vertex_array_range,
       GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
       GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SGIS_texture_lod,
       GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
    glu version: 1.3
    glu extensions:
       GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
    
      visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
    id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
    ----------------------------------------------------------------------
    0x21 24 tc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
    0x22 24 dc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
    0x23 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
    0x24 24 tc  0 32  0 r  .  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
    0x25 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
    0x26 24 tc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
    0x27 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
    0x28 24 tc  0 32  0 r  .  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
    0x29 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
    0x2a 24 tc  0 32  0 r  y  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
    0x2b 24 tc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None
    0x2c 24 tc  0 32  0 r  .  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
    0x2d 24 tc  0 32  0 r  .  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None
    0x2e 24 tc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  2 1 Ncon
    0x2f 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  2 1 Ncon
    0x30 24 tc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  4 1 Ncon
    0x31 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  4 1 Ncon
    0x32 24 tc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  2 1 Ncon
    0x33 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  2 1 Ncon
    0x34 24 tc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  4 1 Ncon
    0x35 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  4 1 Ncon
    0x36 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
    0x37 24 dc  0 32  0 r  .  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
    0x38 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
    0x39 24 dc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
    0x3a 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
    0x3b 24 dc  0 32  0 r  .  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
    0x3c 24 dc  0 32  0 r  .  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
    0x3d 24 dc  0 32  0 r  y  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
    0x3e 24 dc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None
    0x3f 24 dc  0 32  0 r  .  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
    0x40 24 dc  0 32  0 r  .  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None
    0x41 24 dc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  2 1 Ncon
    0x42 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  2 1 Ncon
    0x43 24 dc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  4 1 Ncon
    0x44 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  4 1 Ncon
    0x45 24 dc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  2 1 Ncon
    0x46 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  2 1 Ncon
    0x47 24 dc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  4 1 Ncon
    0x48 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  4 1 Ncon
    
    tom@localhost tom]$ glxgears
    Loading required GL library /usr/lib/libGL.so.1
    18192 frames in 5.0 seconds = 3638.400 FPS
    18897 frames in 5.0 seconds = 3779.400 FPS
    18934 frames in 5.0 seconds = 3786.800 FPS
    18879 frames in 5.0 seconds = 3775.800 FPS
    19015 frames in 5.0 seconds = 3803.000 FPS
    X connection to :0.0 broken (explicit kill or server shutdown).
    
    XF86Config-4
    
    File generated by XFdrake.
    
    # **********************************************************************
    # Refer to the XF86Config man page for details about the format of
    # this file.
    # **********************************************************************
    
    Section "Files"
       # Multiple FontPath entries are allowed (they are concatenated together)
       # By default, Mandrake 6.0 and later now use a font server independent of
       # the X server to render fonts.
       FontPath "unix/:-1"
    EndSection
    
    Section "ServerFlags"
       #DontZap # disable <Crtl><Alt><BS> (server abort)
       AllowMouseOpenFail # allows the server to start up even if the mouse doesn't work
       #DontZoom # disable <Crtl><Alt><KP_+>/<KP_-> (resolution switching)
    EndSection
    
    Section "Module"
       Load "dbe" # Double-Buffering Extension
       Load "v4l" # Video for Linux
       Load "extmod"
       Load "type1"
       Load "freetype"
       Load "glx" # 3D layer
    EndSection
    
    Section "InputDevice"
       Identifier "Keyboard1"
       Driver "Keyboard"
       Option "XkbModel" "pc105"
       Option "XkbLayout" "en_US"
       Option "XkbOptions" ""
    EndSection
    
    Section "InputDevice"
       Identifier "Mouse1"
       Driver "mouse"
       Option "Protocol" "ExplorerPS/2"
       Option "Device" "/dev/mouse"
       Option "ZAxisMapping" "6 7"
    EndSection
    
    Section "Monitor"
       Identifier "monitor1"
       VendorName "Optiquest"
       ModelName "Optiquest Q95"
       HorizSync 30-86
       VertRefresh 50-160
    # Sony Vaio C1(X,XS,VE,VN)?
       # 1024x480 @ 85.6 Hz, 48 kHz hsync
       ModeLine "1024x480"    65.00 1024 1032 1176 1344   480  488  494  563 -hsync -vsync
    
       # TV fullscreen mode or DVD fullscreen output.
       # 768x576 @ 79 Hz, 50 kHz hsync
       ModeLine "768x576"     50.00  768  832  846 1000   576  590  595  630
    
       # 768x576 @ 100 Hz, 61.6 kHz hsync
       ModeLine "768x576"     63.07  768  800  960 1024   576  578  590  616
    EndSection
    
    Section "Device"
       Identifier "device1"
       VendorName "NVidia"
       BoardName "NVIDIA GeForce4 (generic)"
       Driver "nvidia"
       Option "DPMS"
    EndSection
    
    Section "Screen"
       Identifier "screen1"
       Device "device1"
       Monitor "monitor1"
       DefaultColorDepth 24
    
       Subsection "Display"
           Depth 8
           Virtual 1280 1024
       EndSubsection
    
       Subsection "Display"
           Depth 15
           Virtual 1280 1024
       EndSubsection
    
       Subsection "Display"
           Depth 16
           Virtual 1280 1024
       EndSubsection
    
       Subsection "Display"
           Depth 24
           Virtual 1280 1024
       EndSubsection
    EndSection
    
    Section "ServerLayout"
       Identifier "layout1"
       InputDevice "Keyboard1" "CoreKeyboard"
    nputDevice "Mouse1" "CorePointer"
       Screen "screen1"
    EndSection

    hope thi8s helps, and thanks for your time

  4. Hey guys I have GeForce 4 ti and it works perfectly in windows.... I installed the NVIDIA drivers on my box and it seems to do good in the glxgears, but when I turn on my game, Quake 3, I cant change to the higher resolution than 1024... when I put it on 1280x720 nothing changes, or my screen gets very big... I put max fps 125, and it still sometimes looks choppy or rusty... I dont know what to do... please help...

     

    [moved from Software by spinynorman]

  5. Hey guys is there some easy prog, to make your own, by easy I mean a one that you dont have to know no code... sorry to bother u...

     

    or a program with a website with some themes aready made?...

     

    And can you use the themes from WinCustomize on linux?

    Thanks,

     

    Tom

  6. I fallowed this from LQ:

     

    1. start the computer & choose the "failsafe" option to boot from. (this will boot you into text mode & dump you at a login prompt)

     

    2. at the login prompt, type your user name (enter) password (enter)

     

    3. type su (enter) password (enter) this will put you in root mode. then type...... init 3 (hit enter) to kill xserver. relogin as root.

     

    4. navigate to the directory where you have the nvidia installer script.

     

    5. type ls (enter) that will list the contents of the directory (in case you have more than one file on there. you're going to need to know the install script file name, in full.)

     

    6. type the following. this is CapSenSItIve....... sh NVIDIA-LINUX-x86-1.0-XXXX-pkg1.run (XXXX=current version number)

     

    7. accept the agreement, then answer yes to the prompts. it will load the drivers & when it's done it will dump you back at the prompt.

     

    8. we're going to use VI to edit your xf86config file. follow the steps exactly as i type them. again, it's CapSensiTIve.

     

    9. type vim /etc/X11/XF86Config-4 (enter)

     

    10. type i (this is for insert mode so you can isert the proper driver line)

     

    11. use your arrow keys & scroll to the section where it says Section "Module". under that, make sure there's a line that says Load "glx" # 3d layer . if there isn't, add it as the last line, then hit esc .

     

    12. if it says either or both of the following under the "Module" section (Load "DRI" Load "Glcore"), remove them by typing i & using the arrow keys to navigate to them & the space or backspace bar(s) to remove them. hit esc .

     

    13. type i & use your arrow keys to navigate to where it says Section "Device". navigate to where it says Driver "nv" or Driver "vesa" & make it read Driver "nvidia" .........that's Driver(space)(quotes)nvidia(quotes)

     

    14. hit the esc key.

     

    15. type :wq (enter) ..........that's (colon)wq then hit the enter key.

     

    16. type reboot

     

    And when I rebooted I got a long error, so I did not feel like copying it on the paper and then typing it in because it was pretty late and I had to get up in the morning, so I reinstalled it (yes a quick reinstallation)

     

     

    Today I'll try the technique from h**p://www.mandrakeusers.org/index.php?showtopic=4567 here, and I'll let you guys know how did it go...

     

     

    Thanks for your time!

     

     

    Tom

  7. Hey, Thanks for this, this is awsome, I have one question tho,

     

    Where did you get the weather forecast from? and what program did you use to set up your theme and stuff like that,

     

    Do you know any easy programs that help you make your desktop look the way you want it? and by easy I mean a program where you can do somehting without writing any scripts, sorry but I am a newb and dont really know much about scripts

     

     

    thanks!

     

     

    Tom

  8. firstly, welcome to the board!

     

    second...do you have apic disabled on boot?  look in Mandrake Control Center -> Boot -> Boot Options is where it is, IIRC.  Also, have you installed the nforce2 drivers from nvidia?

     

     

    No I didn't change anything, and I don't think I intalled any drivers, just what was installed while installation, I will check boot options the first thing when I get home, Thanks!

     

     

    Tom

  9. Hey guys I've been having a couple of problems with my MDK 10.

     

    First of all I want to say that I am running nForce2 motherboard, and I couldnt install my MDK normally, I had to start it with "linux noapic nolapic".

     

    After I installed it, it froze a couple of times, it freezes every like 2nd booting.

     

    But the real problem is that, I cannot install anything from CD, when I want to add some software from the installation CD's It freezes and I have to install it.

     

    Can someone help me with it?

     

    Thanks,

     

    Tom

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