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phunni

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Posts posted by phunni

  1. Fair point. What I was trying to say about helping newbies was more along the lines of being able to objectively discuss the merits of one OS vs the other. I suspect that many people on this board would simply dismiss windows as being useless - which is not really all that helpful...

     

    Also, I had personally never been a part of an online community before I started using linux and I suspect that would be true of other newbies. It seems likely that many people will barge in with no real idea of etiquette or how things come across online and be taken for trolls when they might just be naive...

  2. Why do people get so angry about good, honest open discussion? If everyone is unwilling to sensibly discuss MS vs Windows then we are going to be of limited use to newbies. Just disregarding windows with a joke or dismissing it as unusable unstable (which is rubbish - but to hear some people you wonder how any windows users are ever able to get anything done!) does not count as sensible discusion.

  3. Quote on what the site is all about:

     

    PledgeBank is a site to help people get things done, especially things that require several people. We think that the world needs such a service: lots of good things don't happen because there aren't enough organised people to do them.

     

    PledgeBank allows users to set up pledges and then encourages other people to sign up to them. A pledge is a statement of the form 'I will do something, if a certain number of people will help me do it'. The creator of the pledge then publicises their pledge and encourages people to sign up. One of two possible outcomes is possible - either the pledge fails to get enough subscribers before it expires. In that case, we contact everyone and tell them 'better luck next time'. But the better possibility is that a pledge attracts enough people that they are all sent a message saying 'Well done - now get going!'

     

    Examples: Sure. 'I will start recycling if 100 people in my town will do the same'; 'I will organise my child's school play if 3 other parents will help'; 'I will build a useful website if 1000 people promise to contribute to it'.

     

    Hopefully that makes the site a bit clearer... Basically, if you sign up then you're agreeing to write to your MP protesting about software patents if x amount of other people do! I realise that you could contact your MP anyway - but signing up for this will help encourage others to as well...

  4. I far prefer Linux for several reasons but I still use windows as my main OS for several reasons - the main one being that it (mostly) just works.

     

    A fully working Linux system would be far prefereable to me, but I simply don't have the time to tweak all the things that don't work out of the box... I'm going to have even less time soon as my first child is on the way...

     

    I used Linux exclusively for about 2 years and then chose to go back to windows. Maybe one day I'll go back. I've had no problems with viruses or spyware and I only accept certain updates so I've had no problems there either. Perhaps I've been lucky and maybe I'll be driven back to Linux in frustration one day - although I use my home PC less & less so I can't see it happening any time soon.

     

    I still use Linux on my home server though - wouldn't put anything else on a server...

     

    I do also have an install of arch on my desktop which I occasionally boot into - but I don't have the time to play so much these days...

  5. I'll check in my xorg.conf next time I'm booted into Linux and see what mine is set to.

     

    You probably will lose the use of your wheel - this is a kernel bug and you can't completely fix it until the bug is fixed in the kernel - hopefully soon!

  6. It's probably because of a kernel bug and the reason other distros don't pick it up is because they configure X differently.

     

    Try playing around with different protocols for your mouse in your /etc/X11/xorg.conf - it's pretty easy to fix, although

  7. I've been trying to set up and open-ldap server on my system and I can't get it to work. I've follwed the quickstart to the letter but am told whenever I try and connect that the ldap server cannot be contacted...

     

    My /etc/openldap/slapd.conf:

     

    #######################################################################
    # BDB database definitions
    #######################################################################
    
    database	bdb
    suffix  "dc=redfruit,dc=co,dc=uk"
    rootdn  "cn=Manager,dc=redfruit,dc=co,dc=uk"
    # Cleartext passwords, especially for the rootdn, should
    # be avoid.  See slappasswd(8) and slapd.conf(5) for details.
    # Use of strong authentication encouraged.
    rootpw  secret
    # The database directory MUST exist prior to running slapd AND 
    # should only be accessible by the slapd and slap tools.
    # Mode 700 recommended.
    directory	/var/lib/openldap/openldap-data
    # Indices to maintain
    index	objectClass	eq

  8. I was under the impression that icculus had been provided with the game sources by EA Games in this case, which would make it at least sanctioned if not "official"...

     

    Anyway - I hijacked this thread first, answer my question! :cheeky:

  9. HAHAHAHAHA
    Unable to connect with NetBIOS to your computer.

    All attempts to get any information from your computer have FAILED. (This is very uncommon for a Windows networking-based PC.) Relative to vulnerabilities from Windows networking, this computer appears to be VERY SECURE since it is NOT exposing ANY of its internal NetBIOS networking protocol over the Internet.

     

    suckers! :beer:

    tested my pc through shields-up with all their tests (not just the Windows specific one :D)

    all is stealthed apart from one port that reports as closed*

    Running Shorewall (that came with mdk) with some ports open for file sharing, everything else is on lockdown.

     

    * 113

    IDENT

    Closed Your computer has responded that this port exists but is currently closed to connections.

     

    How'd you do that and what are the implications of having things locked down that tight?

  10. For reference I've attached my xorg.conf

     

    I'm using an ATI 9800 - but before anyone starts ranting about ATI - I have had this working before, nt sure why it isn't working now...

     

    Edit: OK, for some reason I can't attach my xorg.conf - so here it is quoted:

    # File: xorg.conf

    # File generated by fglrxconfig © ATI Research, a substitute for xf86config.

     

    # Note by ATI: the below copyright notice is there for servicing possibly

    # pending third party rights on the file format and the instance of this file.

    #

    # Copyright © 1999 by The XFree86 Project, Inc.

    #

    # Permission is hereby granted, free of charge, to any person obtaining a

    # copy of this software and associated documentation files (the "Software"),

    # to deal in the Software without restriction, including without limitation

    # the rights to use, copy, modify, merge, publish, distribute, sublicense,

    # and/or sell copies of the Software, and to permit persons to whom the

    # Software is furnished to do so, subject to the following conditions:

    #

    # The above copyright notice and this permission notice shall be included in

    # all copies or substantial portions of the Software.

    #

    # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR

    # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,

    # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL

    # THE XFREE86 PROJECT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,

    # WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF

    # OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE

    # SOFTWARE.

    #

    # Except as contained in this notice, the name of the XFree86 Project shall

    # not be used in advertising or otherwise to promote the sale, use or other

    # dealings in this Software without prior written authorization from the

    # XFree86 Project.

    #

     

    # **********************************************************************

    # Refer to the XF86Config(4/5) man page for details about the format of

    # this file.

    # **********************************************************************

     

    # **********************************************************************

    # DRI Section

    # **********************************************************************

    Section "dri"

    # Access to OpenGL ICD is allowed for all users:

        Mode 0666

    # Access to OpenGL ICD is restricted to a specific user group:

    #    Group 100    # users

    #    Mode 0660

    EndSection

     

    # **********************************************************************

    # Module section -- this  section  is used to specify

    # which dynamically loadable modules to load.

    # **********************************************************************

    #

    Section "Module"

     

    # This loads the DBE extension module.

     

        Load        "dbe"  # Double buffer extension

     

    # This loads the miscellaneous extensions module, and disables

    # initialisation of the XFree86-DGA extension within that module.

        SubSection  "extmod"

          Option    "omit xfree86-dga"  # don't initialise the DGA extension

        EndSubSection

     

    # This loads the Type1 and FreeType font modules

        Load        "type1"

        Load        "freetype"

     

    # This loads the GLX module

        Load        "glx"  # libglx.a

        Load        "dri"  # libdri.a

     

    EndSection

     

    # **********************************************************************

    # Files section.  This allows default font and rgb paths to be set

    # **********************************************************************

     

    Section "Files"

     

    # The location of the RGB database.  Note, this is the name of the

    # file minus the extension (like ".txt" or ".db").  There is normally

    # no need to change the default.

     

        RgbPath "/usr/X11R6/lib/X11/rgb"

     

    # Multiple FontPath entries are allowed (which are concatenated together),

    # as well as specifying multiple comma-separated entries in one FontPath

    # command (or a combination of both methods)

    #

    # If you don't have a floating point coprocessor and emacs, Mosaic or other

    # programs take long to start up, try moving the Type1 and Speedo directory

    # to the end of this list (or comment them out).

    #

     

        FontPath  "/usr/X11R6/lib/X11/fonts/local/"

        FontPath  "/usr/X11R6/lib/X11/fonts/misc/"

        FontPath  "/usr/X11R6/lib/X11/fonts/75dpi/:unscaled"

        FontPath  "/usr/X11R6/lib/X11/fonts/100dpi/:unscaled"

        FontPath  "/usr/X11R6/lib/X11/fonts/Type1/"

    #    FontPath  "/usr/X11R6/lib/X11/fonts/Speedo/"

        FontPath  "/usr/X11R6/lib/X11/fonts/75dpi/"

        FontPath  "/usr/X11R6/lib/X11/fonts/100dpi/"

     

    # The module search path.  The default path is shown here.

     

    #    ModulePath "/usr/X11R6/lib/modules"

     

    EndSection

     

    # **********************************************************************

    # Server flags section.

    # **********************************************************************

     

    Section "ServerFlags"

     

    # Uncomment this to cause a core dump at the spot where a signal is

    # received.  This may leave the console in an unusable state, but may

    # provide a better stack trace in the core dump to aid in debugging

     

    #    Option "NoTrapSignals"

     

    # Uncomment this to disable the <Crtl><Alt><BS> server abort sequence

    # This allows clients to receive this key event.

     

    #    Option "DontZap"

     

    # Uncomment this to disable the <Crtl><Alt><KP_+>/<KP_-> mode switching

    # sequences.  This allows clients to receive these key events.

     

    #    Option "Dont Zoom"

     

    # Uncomment this to disable tuning with the xvidtune client. With

    # it the client can still run and fetch card and monitor attributes,

    # but it will not be allowed to change them. If it tries it will

    # receive a protocol error.

     

    #    Option "DisableVidModeExtension"

     

    # Uncomment this to enable the use of a non-local xvidtune client.

     

    #    Option "AllowNonLocalXvidtune"

     

    # Uncomment this to disable dynamically modifying the input device

    # (mouse and keyboard) settings.

     

    #    Option "DisableModInDev"

     

    # Uncomment this to enable the use of a non-local client to

    # change the keyboard or mouse settings (currently only xset).

     

    #    Option "AllowNonLocalModInDev"

     

    EndSection

     

    # **********************************************************************

    # Input devices

    # **********************************************************************

     

    # **********************************************************************

    # Core keyboard's InputDevice section

    # **********************************************************************

     

    Section "InputDevice"

     

        Identifier "Keyboard1"

        Driver "kbd"

    # For most OSs the protocol can be omitted (it defaults to "Standard").

    # When using XQUEUE (only for SVR3 and SVR4, but not Solaris),

    # uncomment the following line.

     

    #    Option "Protocol"  "Xqueue"

     

        Option "AutoRepeat" "500 30"

     

    # Specify which keyboard LEDs can be user-controlled (eg, with xset(1))

    #    Option "Xleds"      "1 2 3"

     

    #    Option "LeftAlt"    "Meta"

    #    Option "RightAlt"  "ModeShift"

     

    # To customise the XKB settings to suit your keyboard, modify the

    # lines below (which are the defaults).  For example, for a non-U.S.

    # keyboard, you will probably want to use:

    #    Option "XkbModel"  "pc102"

    # If you have a US Microsoft Natural keyboard, you can use:

    #    Option "XkbModel"  "microsoft"

    #

    # Then to change the language, change the Layout setting.

    # For example, a german layout can be obtained with:

    #    Option "XkbLayout"  "de"

    # or:

    #    Option "XkbLayout"  "de"

    #    Option "XkbVariant" "nodeadkeys"

    #

    # If you'd like to switch the positions of your capslock and

    # control keys, use:

    #    Option "XkbOptions" "ctrl:swapcaps"

     

    # These are the default XKB settings for XFree86

    #    Option "XkbRules"  "xfree86"

    #    Option "XkbModel"  "pc101"

    #    Option "XkbLayout"  "us"

    #    Option "XkbVariant" ""

    #    Option "XkbOptions" ""

     

    #    Option "XkbDisable"

     

        Option "XkbRules" "xfree86"

        Option "XkbModel" "pc105"

        Option "XkbLayout" "gb"

     

    EndSection

     

     

    # **********************************************************************

    # Core Pointer's InputDevice section

    # **********************************************************************

     

    Section "InputDevice"

     

    # Identifier and driver

     

        Identifier "Mouse1"

        Driver "mouse"

        Option "Protocol"  "ImPS/2"

        Option "ZAxisMapping"  "4 5"

        Option "Device"    "/dev/input/mice"

     

    # When using XQUEUE, comment out the above two lines, and uncomment

    # the following line.

     

    #    Option "Protocol"  "Xqueue"

     

    # Baudrate and SampleRate are only for some Logitech mice. In

    # almost every case these lines should be omitted.

     

    #    Option "BaudRate"  "9600"

    #    Option "SampleRate" "150"

     

    # Emulate3Buttons is an option for 2-button Microsoft mice

    # Emulate3Timeout is the timeout in milliseconds (default is 50ms)

     

    #    Option "Emulate3Buttons"

    #    Option "Emulate3Timeout"    "50"

     

    # ChordMiddle is an option for some 3-button Logitech mice

     

    #    Option "ChordMiddle"

     

    EndSection

     

     

    # **********************************************************************

    # Other input device sections

    # this is optional and is required only if you

    # are using extended input devices.  This is for example only.  Refer

    # to the XF86Config man page for a description of the options.

    # **********************************************************************

    #

    # Section "InputDevice"

    #    Identifier  "Mouse2"

    #    Driver      "mouse"

    #    Option      "Protocol"      "MouseMan"

    #    Option      "Device"        "/dev/mouse2"

    # EndSection

    #

    # Section "InputDevice"

    #    Identifier "spaceball"

    #    Driver    "magellan"

    #    Option    "Device"        "/dev/cua0"

    # EndSection

    #

    # Section "InputDevice"

    #    Identifier "spaceball2"

    #    Driver    "spaceorb"

    #    Option    "Device"        "/dev/cua0"

    # EndSection

    #

    # Section "InputDevice"

    #    Identifier "touchscreen0"

    #    Driver    "microtouch"

    #    Option    "Device"        "/dev/ttyS0"

    #    Option    "MinX"          "1412"

    #    Option    "MaxX"          "15184"

    #    Option    "MinY"          "15372"

    #    Option    "MaxY"          "1230"

    #    Option    "ScreenNumber"  "0"

    #    Option    "ReportingMode"  "Scaled"

    #    Option    "ButtonNumber"  "1"

    #    Option    "SendCoreEvents"

    # EndSection

    #

    # Section "InputDevice"

    #    Identifier "touchscreen1"

    #    Driver    "elo2300"

    #    Option    "Device"        "/dev/ttyS0"

    #    Option    "MinX"          "231"

    #    Option    "MaxX"          "3868"

    #    Option    "MinY"          "3858"

    #    Option    "MaxY"          "272"

    #    Option    "ScreenNumber"  "0"

    #    Option    "ReportingMode"  "Scaled"

    #    Option    "ButtonThreshold"    "17"

    #    Option    "ButtonNumber"  "1"

    #    Option    "SendCoreEvents"

    # EndSection

     

    # **********************************************************************

    # Monitor section

    # **********************************************************************

     

    # Any number of monitor sections may be present

     

    Section "Monitor"

        Identifier  "Monitor0"

        HorizSync  30-80

        VertRefresh 55-75

        Option "DPMS"

     

    # === mode lines based on GTF ===

    # VGA @ 100Hz

    # Modeline "640x480@100" 43.163 640 680 744 848 480 481 484 509 +hsync +vsync

    # SVGA @ 100Hz

    # Modeline "800x600@100" 68.179 800 848 936 1072 600 601 604 636 +hsync +vsync

    # XVGA @ 100Hz

    # Modeline "1024x768@100" 113.309 1024 1096 1208 1392 768 769 772 814 +hsync +vsync

    # 1152x864 @ 60Hz

    # Modeline "1152x864@60" 81.642 1152 1216 1336 1520 864 865 868 895 +hsync +vsync

    # 1152x864 @ 85Hz

    # Modeline "1152x864@85" 119.651 1152 1224 1352 1552 864 865 868 907 +hsync +vsync

    # 1152x864 @ 100Hz

    # Modeline "1152x864@100" 143.472 1152 1232 1360 1568 864 865 868 915 +hsync +vsync

    # 1280x960 @ 75Hz

    # Modeline "1280x960@75" 129.859 1280 1368 1504 1728 960 961 964 1002 +hsync +vsync

    # 1280x960 @ 100Hz

    # Modeline "1280x960@100" 178.992 1280 1376 1520 1760 960 961 964 1017  +hsync +vsync

    # SXGA @ 100Hz

    # Modeline "1280x1024@100" 190.960 1280 1376 1520 1760 1024 1025 1028 1085 +hsync +vsync

    # SPEA GDM-1950 (60Hz,64kHz,110MHz,-,-): 1280x1024 @ V-freq: 60.00 Hz, H-freq: 63.73 KHz

    # Modeline "GDM-1950"  109.62  1280 1336 1472 1720  1024 1024 1026 1062 -hsync -vsync

    # 1600x1000 @ 60Hz

    # Modeline "1600x1000" 133.142 1600 1704 1872 2144 1000 1001 1004 1035 +hsync +vsync

    # 1600x1000 @ 75Hz

    # Modeline "1600x1000" 169.128 1600 1704 1880 2160 1000 1001 1004 1044 +hsync +vsync

    # 1600x1000 @ 85Hz

    # Modeline "1600x1000" 194.202 1600 1712 1888 2176 1000 1001 1004 1050 +hsync +vsync

    # 1600x1000 @ 100Hz

    # Modeline "1600x1000" 232.133 1600 1720 1896 2192 1000 1001 1004 1059 +hsync +vsync

    # 1600x1024 @ 60Hz

    # Modeline "1600x1024" 136.385 1600 1704 1872 2144 1024 1027 1030 1060 +hsync +vsync

    # 1600x1024 @ 75Hz

    # Modeline "1600x1024" 174.416 1600 1712 1888 2176 1024 1025 1028 1069 +hsync +vsync

    # 1600x1024 @ 76Hz

    # Modeline "1600x1024" 170.450 1600 1632 1792 2096 1024 1027 1030 1070 +hsync +vsync

    # 1600x1024 @ 85Hz

    # Modeline "1600x1024" 198.832 1600 1712 1888 2176 1024 1027 1030 1075 +hsync +vsync

    # 1920x1080 @ 60Hz

    # Modeline "1920x1080" 172.798 1920 2040 2248 2576 1080 1081 1084 1118 -hsync -vsync

    # 1920x1080 @ 75Hz

    # Modeline "1920x1080" 211.436 1920 2056 2264 2608 1080 1081 1084 1126 +hsync +vsync

    # 1920x1200 @ 60Hz

    # Modeline "1920x1200" 193.156 1920 2048 2256 2592 1200 1201 1203 1242 +hsync +vsync

    # 1920x1200 @ 75Hz

    # Modeline "1920x1200" 246.590 1920 2064 2272 2624 1200 1201 1203 1253 +hsync +vsync

    # 2048x1536 @ 60

    # Modeline "2048x1536" 266.952 2048 2200 2424 2800 1536 1537 1540 1589 +hsync +vsync

    # 2048x1536 @ 60

    # Modeline "2048x1536" 266.952 2048 2200 2424 2800 1536 1537 1540 1589 +hsync +vsync

    # 1400x1050 @ 60Hz M9 Laptop mode

    # ModeLine "1400x1050" 122.000 1400 1488 1640 1880 1050 1052 1064 1082 +hsync +vsync

    # 1920x2400 @ 25Hz for IBM T221, VS VP2290 and compatible display devices

    # Modeline "1920x2400@25" 124.620 1920 1928 1980 2048 2400 2401 2403 2434 +hsync +vsync

    # 1920x2400 @ 30Hz for IBM T221, VS VP2290 and compatible display devices

    # Modeline "1920x2400@30" 149.250 1920 1928 1982 2044 2400 2402 2404 2434 +hsync +vsync

     

    EndSection

     

     

    # **********************************************************************

    # Graphics device section

    # **********************************************************************

     

    # Any number of graphics device sections may be present

     

    # Standard VGA Device:

     

    Section "Device"

        Identifier  "Standard VGA"

        VendorName  "Unknown"

        BoardName  "Unknown"

     

    # The chipset line is optional in most cases.  It can be used to override

    # the driver's chipset detection, and should not normally be specified.

     

    #    Chipset    "generic"

     

    # The Driver line must be present.  When using run-time loadable driver

    # modules, this line instructs the server to load the specified driver

    # module.  Even when not using loadable driver modules, this line

    # indicates which driver should interpret the information in this section.

     

        Driver      "vga"

    # The BusID line is used to specify which of possibly multiple devices

    # this section is intended for.  When this line isn't present, a device

    # section can only match up with the primary video device.  For PCI

    # devices a line like the following could be used.  This line should not

    # normally be included unless there is more than one video device

    # installed.

     

    #    BusID      "PCI:0:10:0"

     

    #    VideoRam    256

     

    #    Clocks      25.2 28.3

     

    EndSection

     

    # === ATI device section ===

     

    Section "Device"

        Identifier                          "ATI Graphics Adapter"

        Driver                              "fglrx"

    # ### generic DRI settings ###

    # === disable PnP Monitor  ===

        #Option                              "NoDDC"

    # === disable/enable XAA/DRI ===

        Option "no_accel"                  "no"

        Option "no_dri"                    "no"

    # === misc DRI settings ===

        Option "mtrr"                      "off" # disable DRI mtrr mapper, driver has its own code for mtrr

    # ### FireGL DDX driver module specific settings ###

    # === Screen Management ===

        Option "DesktopSetup"              "0x00000000"

        Option "MonitorLayout"              "AUTO, AUTO"

        Option "IgnoreEDID"                "off"

        Option "HSync2"                    "unspecified"

        Option "VRefresh2"                  "unspecified"

        Option "ScreenOverlap"              "0"

    # === TV-out Management ===

        Option "NoTV"                      "yes"   

        Option "TVStandard"                "NTSC-M"   

        Option "TVHSizeAdj"                "0"   

        Option "TVVSizeAdj"                "0"   

        Option "TVHPosAdj"                  "0"   

        Option "TVVPosAdj"                  "0"   

        Option "TVHStartAdj"                "0"   

        Option "TVColorAdj"                "0"   

        Option "GammaCorrectionI"          "0x00000000"

        Option "GammaCorrectionII"          "0x00000000"

    # === OpenGL specific profiles/settings ===

        Option "Capabilities"              "0x00000000"

    # === Video Overlay for the Xv extension ===

        Option "VideoOverlay"              "on"

    # === OpenGL Overlay ===

    # Note: When OpenGL Overlay is enabled, Video Overlay

    #      will be disabled automatically

        Option "OpenGLOverlay"              "off"

    # === Center Mode (Laptops only) ===

        Option "CenterMode"                "off"

    # === Pseudo Color Visuals (8-bit visuals) ===

        Option "PseudoColorVisuals"        "off"

    # === QBS Management ===

        Option "Stereo"                    "off"

        Option "StereoSyncEnable"          "1"

    # === FSAA Management ===

        Option "FSAAEnable"                "no"

        Option "FSAAScale"                  "1"

        Option "FSAADisableGamma"          "no"

        Option "FSAACustomizeMSPos"        "no"

        Option "FSAAMSPosX0"                "0.000000"

        Option "FSAAMSPosY0"                "0.000000"

        Option "FSAAMSPosX1"                "0.000000"

        Option "FSAAMSPosY1"                "0.000000"

        Option "FSAAMSPosX2"                "0.000000"

        Option "FSAAMSPosY2"                "0.000000"

        Option "FSAAMSPosX3"                "0.000000"

        Option "FSAAMSPosY3"                "0.000000"

        Option "FSAAMSPosX4"                "0.000000"

        Option "FSAAMSPosY4"                "0.000000"

        Option "FSAAMSPosX5"                "0.000000"

        Option "FSAAMSPosY5"                "0.000000"

    # === Misc Options ===

        Option "UseFastTLS"                "0"

    #    Option "BlockSignalsOnLock"        "on"

        Option "UseInternalAGPGART"        "no"

        Option "ForceGenericCPU"            "no"

        BusID "PCI:2:0:0"    # vendor=1002, device=4e48

        Screen 0

    EndSection

     

    # **********************************************************************

    # Screen sections

    # **********************************************************************

     

    # Any number of screen sections may be present.  Each describes

    # the configuration of a single screen.  A single specific screen section

    # may be specified from the X server command line with the "-screen"

    # option.

    Section "Screen"

        Identifier  "Screen0"

        Device      "ATI Graphics Adapter"

        Monitor    "Monitor0"

        DefaultDepth 24

        #Option "backingstore"

     

        Subsection "Display"

            Depth      24

            Modes      "1280x1024" "1024x768" "800x600" "640x480"

            ViewPort    0 0  # initial origin if mode is smaller than desktop

    #        Virtual    1280 1024

        EndSubsection

    EndSection

     

    # **********************************************************************

    # ServerLayout sections.

    # **********************************************************************

     

    # Any number of ServerLayout sections may be present.  Each describes

    # the way multiple screens are organised.  A specific ServerLayout

    # section may be specified from the X server command line with the

    # "-layout" option.  In the absence of this, the first section is used.

    # When now ServerLayout section is present, the first Screen section

    # is used alone.

     

    Section "ServerLayout"

     

    # The Identifier line must be present

        Identifier  "Server Layout"

     

    # Each Screen line specifies a Screen section name, and optionally

    # the relative position of other screens.  The four names after

    # primary screen name are the screens to the top, bottom, left and right

    # of the primary screen.

     

        Screen "Screen0"

     

    # Each InputDevice line specifies an InputDevice section name and

    # optionally some options to specify the way the device is to be

    # used.  Those options include "CorePointer", "CoreKeyboard" and

    # "SendCoreEvents".

     

        InputDevice "Mouse1" "CorePointer"

        InputDevice "Keyboard1" "CoreKeyboard"

     

    EndSection

     

    ### EOF ###

  11. ooh! For some reason it actually exited gracefully this time and I could see the output:

     

    ------- profiling DrawBackground methods -------

    glDrawPixels w/ BGR: 0 clocks

    glDrawPixels w/ RGB: 0 clocks

    glTexSubImage2D w/ BGR: 0 clocks

    glTexSubImage2D w/ RGB: 0 clocks

    DrawBackground: using glDrawPixels with BGR data

    -------------------------------

    Setting up Shaders

    ----- finished CL_Vid_Restart_f ----

    ------ Server Initialization ------

    Server: training

    Called FadeSound with: 0.000000

    Called FadeSound with: 0.000000

    ------- S_StopAllSounds (stop music) -------

    STUB: sample_ms_offset in client/snd_openal_new.cpp line 3824.

    STUB: sample_ms_offset in client/snd_openal_new.cpp line 3824.

    ------- S_StopAllSounds Complete-------

    ------- S_StopAllSounds (stop music) -------

    STUB: sample_ms_offset in client/snd_openal_new.cpp line 3824.

    STUB: sample_ms_offset in client/snd_openal_new.cpp line 3824.

    ------- S_StopAllSounds Complete-------

    Called FadeSound with: 0.000000

    Setting up Shaders

    UI_DrawConnect called

    ------ Unloading fgame.so ------

    ------- Attempting to load ./fgame.so -------

    ----- CL_Shutdown -----

    Called FadeSound with: 0.000000

    ------- S_StopAllSounds (stop music) -------

    STUB: sample_ms_offset in client/snd_openal_new.cpp line 3824.

    STUB: sample_ms_offset in client/snd_openal_new.cpp line 3824.

    ------- S_StopAllSounds Complete-------

    ------- Sound Shutdown (full) -------

    STUB: sample_ms_offset in client/snd_openal_new.cpp line 3824.

    STUB: sample_ms_offset in client/snd_openal_new.cpp line 3824.

    OpenAL: Destroying channels...

    OpenAL: Channels destroyed successfully.

    OpenAL: Destroying context...

    OpenAL: Context destroyed successfully.

    OpenAL: Closing device...

    OpenAL: Device closed successfully.

    ------- Sound Shutdown Complete -------

    RE_Shutdown( 1 )

    -----------------------

     

    Does this give any ideas?

  12. MOHAA runs and it starts, right but on the menu if i click on anything it freezes! i know this is only beta 1 and ders still problems but has ne one got it to work and if so how well?

     

    I'm getting this now too - after a re-install. (actually a couple of re-installs, the problem affected them all.)

     

    If I click on an option in the menu, the game freezes - sometimes it get's as far as the progress bar, but that's it. The only way to get back into my computer again is to <ctlr>-<alt>-<backspace>...

     

    Did anyone figure out why this happens or how to fix it? I realise it could just be because it's beta (I'm running beta 3) but I have had b3 working before...

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