minthaka Posted May 6, 2008 Share Posted May 6, 2008 Hi, I would like to play Sauerbraten Assassin Edition under 2008 Spring. I've installed all available SDL libraries and even succeeded to go through the installation's procedure, but when I try to play the game at the point of "Recalculating Geometry" shown in the corner, the X server crashes and I'm getting the login screen. The same troubles are with all the SDL driven games. What's wrong? [moved from Software by spinynorman - welcome aboard :)] Link to comment Share on other sites More sharing options...
ac_dispatcher Posted May 6, 2008 Share Posted May 6, 2008 First question - do you have GLX working? (3d accel) open console (Konsole) type: glxinfo | grep direct see what is says. Also if you start the game via konsole you may get a hint of whats wrong from the output. Link to comment Share on other sites More sharing options...
minthaka Posted May 7, 2008 Author Share Posted May 7, 2008 For your code: direct rendering: Yes Dirvers in /etc/X11/xorg.conf Driver "kbd" Driver "mouse" Driver "ati" glxgears test: 5580 frames in 5.0 seconds = 1115.999 FPS 6153 frames in 5.0 seconds = 1230.503 FPS 6086 frames in 5.0 seconds = 1217.163 FPS 6289 frames in 5.0 seconds = 1257.607 FPS 6144 frames in 5.0 seconds = 1228.718 FPS 6141 frames in 5.0 seconds = 1228.029 FPS 6070 frames in 5.0 seconds = 1213.846 FPS 6280 frames in 5.0 seconds = 1255.983 FPS Link to comment Share on other sites More sharing options...
ac_dispatcher Posted May 8, 2008 Share Posted May 8, 2008 Start Sauerbraten in a konsole ans see if an error comes up when it crashes Link to comment Share on other sites More sharing options...
Greg2 Posted May 8, 2008 Share Posted May 8, 2008 Driver "ati" As ac_dispatcher has already noted, we need to see any error messages you have when you start it in a terminal. Do you have all the SDL packages installed that are listed in the readme.txt? What ATI card do you have? Have you tried using the fglrx driver? Link to comment Share on other sites More sharing options...
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