Guest joehill Posted October 11, 2002 Report Share Posted October 11, 2002 well, they start up but just go to a black screen, so I just have to Esc out. here's the output: **** color_depth regarding video attr.: 32 **** setting options.color_depth := 32 Mouse/Trakball selected. loading rom 0: starcas3.t7 loading rom 1: starcas3.p7 loading rom 2: starcas3.u7 loading rom 3: starcas3.r7 done GLmame v0.88, by Sven Goethel, http://www.jausoft.com, sgoethel@jausoft.com, based upon GLmame v0.6 driver for xmame, written by Mike Oliphant GLINFO: cannot access GLX library libglx.so directly ... GLINFO: loaded OpenGL library libGL.so.1! GLINFO: loaded GLU library libGLU.so.1! GLINFO: glPolygonOffsetEXT (3): not implemented ! GLINFO: OpenGL Driver Information: vendor: NVIDIA Corporation, renderer GeForce2 MX/AGP/SSE, version 1.3.1 NVIDIA 29.60 GLINFO: GLU Driver Information: version 1.3 GLINFO: You have an OpenGL >= 1.2 capable drivers, GOOD (16bpp is ok !) GLINFO: xgl_resize to 1024x768 GLINFO: Offering colors=0, depth=32, rgb 0xFF, 0xFF00, 0xFF0000 (true color mode) I386 joystick interface initialization... OSD: Warning: No joysticks found disabling joystick support Using dirty_buffer strategy Game uses 3 colors GLINFO: totalcolors = 2 / colortable size= 2, depth = 32 alphablending=1, use_mod_ctable=1 useColorIndex=0 GLINFO: texture-usage 1*width=1024, 1*height=512 GLINFO (vec): min 0/0, max 1024/768, cent 512/384, vecsize 1024x768 GLINFO (vec): beamer size 1.000000 info: setting fragsize to 2048, numfrags to 7 info: fragsize = 2048, numfrags = 4 warning: gotten fragsize/numfrags differs to much from requested assuming buggy OSS (sb64 / 128 pci?), falling back to timer based audio info: audiodevice /dev/dsp set to 16bit linear stereo 44100Hz info: dsp: using timer based audio GLmame v0.88, by Sven Goethel, http://www.jausoft.com, sgoethel@jausoft.com, based upon GLmame v0.6 driver for xmame, written by Mike Oliphant thanks Afrosheen, as always. Quote Link to comment Share on other sites More sharing options...
Glitz Posted October 12, 2002 Report Share Posted October 12, 2002 I've never gotten the GL version of mame to work. I use the X11 version. Glitz. Quote Link to comment Share on other sites More sharing options...
Guest joehill Posted October 12, 2002 Report Share Posted October 12, 2002 ah, see, i didn't realize there was more than one version. umm, so I want xmame, but an X11 version? or a different version of mame than xmame? thanks! Quote Link to comment Share on other sites More sharing options...
afrosheen Posted October 12, 2002 Author Report Share Posted October 12, 2002 I think it's on your cd's or on rpmfind.net. I guess it's not ready for gcc3. You can try installing the old gcc 2.96 stuff with rpmdrake (software manager) and rebuilding it if you're hard headed. Quote Link to comment Share on other sites More sharing options...
Guest joehill Posted October 12, 2002 Report Share Posted October 12, 2002 I tried rpmfind, only src rpms there, unless freshrpms are ok for mandrake. i tried building rpms from the src rpms on the xmame site, errored out at the last with a file not found, of course. I'm gonna try installing the i386 rpms from the xmame site, and then as a last resort i'll install from source. when you say gcc 3 vs. gcc 2.96, I'm not sure what you mean, is that to do with Mandrake 8.2 vs 9.0? thanks dude! Quote Link to comment Share on other sites More sharing options...
Guest joehill Posted October 12, 2002 Report Share Posted October 12, 2002 ok, just used the regular old rpms, worked fine. screens are a little small... Quote Link to comment Share on other sites More sharing options...
afrosheen Posted October 12, 2002 Author Report Share Posted October 12, 2002 Mandrake 9 ships with gcc3.x which is alot different than gcc 2.96. Every package in 9 has been compiled with the new compiler. Mandrake includes 2.96 on the cd's for compatibility so you can compile older apps that haven't been updated to compile with the new version of gcc. Just launch rpmdrake, type in gcc and you'll see what I'm talking about. Quote Link to comment Share on other sites More sharing options...
Guest joehill Posted October 12, 2002 Report Share Posted October 12, 2002 what kind of front-ends for xmame are out there? i am using gnomame for now, but I am wondering how to get the non-vector games like Space Invaders to play "larger", ie. fullscreen or at least a larger window. the vector games like asteroids are perfect, but space invaders is just a screen about 512*512 maybe, in the middle of the black background. er, if that made any sense... i think it's bedtime Quote Link to comment Share on other sites More sharing options...
afrosheen Posted October 12, 2002 Author Report Share Posted October 12, 2002 Time for the readme or a trip to x.mame.net. You have to add modelines in your /etc/X11/XF86Config-4 file that states what resolutions X has to choose from. The site and the readme for xmame explains everything. As for frontends, I use Grustibus but there's another good one out there..the name escapes me at the moment. Quote Link to comment Share on other sites More sharing options...
Glitz Posted October 12, 2002 Report Share Posted October 12, 2002 what kind of front-ends for xmame are out there? i am using gnomame for now, but I am wondering how to get the non-vector games like Space Invaders to play "larger", ie. fullscreen or at least a larger window. the vector games like asteroids are perfect, but space invaders is just a screen about 512*512 maybe, in the middle of the black background. er, if that made any sense... i think it's bedtime Running it from a commandline is best. I use: xmame.x11 -scanlines -scale 2 -x11-mode 1 <gamerom> That forces fullscreen DGA mode (if available on your system) and simulates scanlines on the screen. It looks just like the real arcade screen. Oh, I have only managed to get DGA to work by su to root first. Glitz. Quote Link to comment Share on other sites More sharing options...
Guest joehill Posted October 15, 2002 Report Share Posted October 15, 2002 Thanks! that worked like a charm! i looooove galaga no su to root either...let me know if there's something I can check on this end about that issue Quote Link to comment Share on other sites More sharing options...
Glitz Posted October 16, 2002 Report Share Posted October 16, 2002 Do: xmame.x11 -help for a listing of all the thousands of commandline options. On my setup (LM8.1) it says that DGA requires root priviledges. Is there a group or something that I can add myself to? Glitz. Quote Link to comment Share on other sites More sharing options...
Guest joehill Posted October 17, 2002 Report Share Posted October 17, 2002 one little tip (that you are probably already aware of, but what the heck) is to add an alias to your .bashrc like so: alias xmamer="xmame.x11 -scanlines -scale 2 -x11-mode 1 " then to launch, say pacman, it would be xmamer pacman i can't see anything here that would tell me why you have to launch as root, i am only a member of the "usb" group, which has nothing to do with DGA Quote Link to comment Share on other sites More sharing options...
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