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Enemy Territory & Mandrake 9.1


kde-head
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downloaded Castle Wolfenstein: Enemy Territory, but it refuses to start on my Mandrake 9.1 system. It initially blanks out my KDE and then KDE comes back in roughly 800x600 mode.

 

I've got an NVidia GeForce4 MX 420.

I downloaded the mesa-demos package to check if my 3d accelaration was working -and the demo binaries all displayed fine. No problems.

 

Has anyone else managed to get Enemy Terriritory working on Mandrake 9.1?

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Enemy territory works fine for me on 9.1 and 9.2

 

if you type glxinfo in a console do you get a line: "direct rendering: Yes"

If not it is your opengl setup, if so then it is something else probably.

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my glxinfo output says "direct rendering:no"

 

but isn't that what i should expect , as the 3d rendering should be done by my nvidia card , rather than software rendering?

 

and if i need to set it to "yes" , what tool do i use to configure my opengl setup, as you suggest?

 

interestingly enough, i came across this article on getting nvidia 3d hardware acceleration going on mandrake 9.1

nvidia 3d hardware accelaration on mandrake 9.1

Edited by kde-head
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successfully installed the nvidia drivers , booted into KDE just fine.

 

same problem occurs as before when i start Enemy Territory - screen changes res to 800x600, screen goes blank and then KDE restarts itself.

 

hmmmm..... i do have texstar KDE 3.1.4 rpms installed. wonder if its anything to do with that.

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