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UnrealTournament goes REALLY slow...


Guest frew
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Right, so I have used ut before and it goes fine, not slow at all. But I recently reinstalled it and it is going REALLY slow. I have the nvidia drivers installed and I am sure they work as Rune works fine, and it is based upon ut. Anyone have any idea what might be wrong? Oh and by the way, the colors are REALLY psychadelic if that helps...

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Perhaps the X settings you have are incompatible with the framebuffer settings UT is trying??

 

I've got LM9 and the texstar NVIDIA-rpms, all is going well.

Just downloaded the UT2003-demo and started it. Then i init3 and turned on 'X &' with a following 'export DISPLAY=":0" ', telling him where to find X....

 

I did that, to prevent my system beeing something slower because of a windowmanager ;)

 

Try it that way, then you'll find out, what he did in "/var/logs/xfree4.0.log".

 

Perhaps he's initialising 16Bit colordepth and you run UT with 32?!

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  • 2 weeks later...

this is the normal ut *not* 2k3. and the driver works fine for all other 3d programs. I am thinking about reinstalling. I upgraded instead of otherwise and that may be the root of the prob. thx anyway.

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