WoMBaT Posted July 21, 2005 Report Share Posted July 21, 2005 I have Enemy Territory installed and it runs great...but only for twenty minutes or so then it locks the computer completely up. Nothing will unlock it except a reboot. Has anyone else had this happen in ET or any other game? Does anyone know what causes this? I have OpenGL installed, working fine and running using Hardware rendering (not software Mesa) with decent frame rates. I have read on other forums that sometimes people's machine will lock up with excessive logging. I don't give a rats ass about logging ANYTHING and wish I could make it so the OS didn't keep track of anything with logs. Sooner or later I will figure out how to disable SYSLOG. Does anyone think maybe this logging (of something) is causing the lockup? How could I check? Anyhoo...If anyone has some input, please feel free to enlighten me. WoMBaT Quote Link to comment Share on other sites More sharing options...
SoulSe Posted July 22, 2005 Report Share Posted July 22, 2005 I would venture that it is either a graphics or sound problem locking you up. If logging was your problem then your computer would most likely lock up anytime - not just when playing ET. Perhaps disable the ati driver and play the game with software render just to see if it still freezes and once you've isolated the problem you can look at upgrading drivers, etc. Could also try and disable sound servers (like ALSA or OSS) and then try again. Also, if you're using KDE, make sure you disable KDE's internal sound server. It is a hellish invention that causes shite all over the place. Quote Link to comment Share on other sites More sharing options...
WoMBaT Posted July 22, 2005 Author Report Share Posted July 22, 2005 I will try and disable the ati driver. But, I am very wary of doing that. It took forever just to get it installed and working correctly. I am using Gnome not KDE. How do you TOTALLY disable the sound temporarily in the OS? Quote Link to comment Share on other sites More sharing options...
WoMBaT Posted July 24, 2005 Author Report Share Posted July 24, 2005 Okay, I tried it without sound. Still locks up. Other things lock up too. Sometimes the computer locks up just surfing the web. It usually happens when I am using my usb optical mouse (which is always, of course). For instance, I will have only firefox running and I will move the mouse and BAM...it locks up. Can a input device lock up the computer somehow? The mouse is using a generic usb/ps2 driver. Advice? WoMBaT Quote Link to comment Share on other sites More sharing options...
SoulSe Posted July 25, 2005 Report Share Posted July 25, 2005 It is possible that the mouse is locking it up. Try checking your xorg.conf / XF86Config-4 file for how your mouse device is specified and try changing it to /dev/psaux Also, don't be afraid of disabling ATI - you aren't uninstalling it. All you're doing is changing the driver speicification in your xorg.conf / XF86Config-4 file to a generic ati driver, it can be changed back just as easily. Quote Link to comment Share on other sites More sharing options...
WoMBaT Posted July 25, 2005 Author Report Share Posted July 25, 2005 Hello all, This is a combination/repost of several others about my lockups. I think I have it narrowed down to the graphics card and OpenGL with my ATI. My computer locks completely up after a few minutes of OpenGL rendering. I had this orginally posted in the Games section because it was only happening I thought while trying to play Enemy Territory. However, I have since found out that the lockup happens even when I run fgl_glxgears. Here is what I have tried so far: With flgrxconfig I have selected Yes to "use dga", No and Yes to "use external agp" and No and Yes to "sync frame buffer to refresh", No and Yes to "locked user pages". The only thing that appeared to make a difference was the "sync to refresh". Of course that reduced all frame rates to 60 instead of the 400-500 I was getting. This only prolonged the time it took to lock up. I have disabled all sound drivers / daemons / etc so it is not a sound issue I don't think. What can I do to stop these lockups? Has anyone experienced similar? What else can I attempt to do to troubleshoot and isolate the issue? WoMBaT Quote Link to comment Share on other sites More sharing options...
WoMBaT Posted July 25, 2005 Author Report Share Posted July 25, 2005 Well I'm trying something out. This P4 in the laptop seemed to be getting awful hot, and I remembered that lock ups with Windoze could be attributed to excessive heat. So I opened this baby up and checked it out. There was thermal paste AND a thermal pad on the heatsink!!!!! Can you believe it? So I removed them both and cleaned it up and put on some Artic Silver. Well, there is less heat coming out of the heatsink vent so we will see. I am going to fire up ET or Neverwinter Nights and see if it locks up. All of the lock ups happened with the fan blowing full blast (thus my heat theory). WoMBaT Quote Link to comment Share on other sites More sharing options...
WoMBaT Posted July 26, 2005 Author Report Share Posted July 26, 2005 I got farther into the game. It at least loaded and the adventure began. Something else is going on. I'm going to try and post my glxinfo and fglrxinfo output. Maybe some of you smart people can spot something I'm missing. I had sound disabled (or so I thougt) and still Neverwinter Nights had sound.??? I guess I did it wrong. How do you totally disable sound with Gnome? WoMBaT Quote Link to comment Share on other sites More sharing options...
WoMBaT Posted July 26, 2005 Author Report Share Posted July 26, 2005 Here is glxinfo output: [daniel@mondo ~]$ glxinfo name of display: :0.0 Loading required GL library /usr/lib/libGL.so.1 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig client glx vendor string: ATI client glx version string: 1.3 client glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float, GLX_ATI_render_texture GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_multisample OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: MOBILITY RADEON 9600 Generic OpenGL version string: 1.3.5140 (X4.3.0-8.14.13) OpenGL extensions: GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array, GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_multisample, GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_element_array, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_map_object_buffer, GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object, GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_EXT_vertex_shader, GL_HP_occlusion_test, GL_NV_blend_square, GL_NV_occlusion_query, GL_NV_texgen_reflection, GL_SGI_color_matrix, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x24 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None 0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None 0x2b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x2c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x2d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x2e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x2f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x31 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None 0x32 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None Quote Link to comment Share on other sites More sharing options...
WoMBaT Posted July 26, 2005 Author Report Share Posted July 26, 2005 And fglrxinfo: [daniel@mondo ~]$ fglrxinfo Loading required GL library /usr/lib/libGL.so.1 display: :0.0 screen: 0 OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: MOBILITY RADEON 9600 Generic OpenGL version string: 1.3.5140 (X4.3.0-8.14.13) Quote Link to comment Share on other sites More sharing options...
Lexx Posted July 26, 2005 Report Share Posted July 26, 2005 Are you running in Hyper Thread mode? On my desktop if I run in HT mode with the ATI driver, I have similar issues as you. Totally random lockups. However if I disable HT in the BIOS things are fine. The system works fine in HT mode using the X.org driver and it works fine in HT mode using the "other" OS. :) Hope this helps. Quote Link to comment Share on other sites More sharing options...
WoMBaT Posted July 26, 2005 Author Report Share Posted July 26, 2005 Are you running in Hyper Thread mode? On my desktop if I run in HT mode with the ATI driver, I have similar issues as you. Totally random lockups. However if I disable HT in the BIOS things are fine. The system works fine in HT mode using the X.org driver and it works fine in HT mode using the "other" OS. smile.gif Yes, I am running in HT mode. Can I disable it in BIOS without messing anything up? I know that with Windoze there is a possiblity of having to re-install if you disable HT after installing with it running (at least that is what I read once...never tried it). Also, after some research I think it could be fast writes. How can one disable fast writes with Linux? I have no option in the BIOS. WoMBaT Quote Link to comment Share on other sites More sharing options...
daniewicz Posted July 26, 2005 Report Share Posted July 26, 2005 To check if fast writes are enabled when using a nvidia card, I type at the command line: cat /proc/driver/nvidia/agp/status Do you have a similar folder for your ATI driver? Quote Link to comment Share on other sites More sharing options...
WoMBaT Posted July 26, 2005 Author Report Share Posted July 26, 2005 Unfortunately I don't. I've found some help on the web with Google last night, but have not been able to try anything yet today. WoMBaT Quote Link to comment Share on other sites More sharing options...
Lexx Posted July 27, 2005 Report Share Posted July 27, 2005 Yes, I am running in HT mode. Can I disable it in BIOS without messing anything up? I know that with Windoze there is a possiblity of having to re-install if you disable HT after installing with it running (at least that is what I read once...never tried it). Also, after some research I think it could be fast writes. How can one disable fast writes with Linux? I have no option in the BIOS. <{POST_SNAPBACK}> I dual boot into Mandriva LE2005 & XP/sp2. I have switched the HT on and off many times while t/shooting my ATI/Linux issue and niether OS suffered. Depending on your BIOS, yes you should be able to disable it there. I can't comment about the Fast writes, I have no clue. Sorry. Right now my machine is very stable in both OSes with HT turned off. Quote Link to comment Share on other sites More sharing options...
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