Jump to content

doom3 [solved]


kungfooya
 Share

Recommended Posts

Hi all, I recently installed doom3 on my mandriva 2005 setup and can't get it running.

When I start it up, the screen will go black like its starting, then flash back to my desktop.

Below is what I get in the terminal window. Any ideas what the problem is? I had this game

working perfectly on 10.0 and never had problems. Thanks for any info.

 

 

[jason@localhost doom3]$ sh doom3

DOOM 1.1.1282 linux-x86 Oct 4 2004 08:21:14

Hostname: localhost

IP: 127.0.0.1

------ Initializing File System ------

Loaded pk4 /home/jason/doom3/base/game00.pk4 with checksum 0x7dafc4d4

Loaded pk4 /home/jason/doom3/base/game01.pk4 with checksum 0x16cf3b8a

Loaded pk4 /home/jason/doom3/base/pak000.pk4 with checksum 0x28d208f1

Loaded pk4 /home/jason/doom3/base/pak001.pk4 with checksum 0x40244be0

Loaded pk4 /home/jason/doom3/base/pak002.pk4 with checksum 0xc51ecdcd

Loaded pk4 /home/jason/doom3/base/pak003.pk4 with checksum 0xcd79d028

Loaded pk4 /home/jason/doom3/base/pak004.pk4 with checksum 0x765e4f8b

Loaded pk4 /home/jason/doom3/base/pak005.pk4 with checksum 0x8ffc3621

Current search path:

/home/jason/.doom3/base

/home/jason/doom3/base

/home/jason/doom3/base/pak005.pk4 (63 files)

/home/jason/doom3/base/pak004.pk4 (5137 files)

/home/jason/doom3/base/pak003.pk4 (4676 files)

/home/jason/doom3/base/pak002.pk4 (6120 files)

/home/jason/doom3/base/pak001.pk4 (8972 files)

/home/jason/doom3/base/pak000.pk4 (2698 files)

/home/jason/doom3/base/game01.pk4 (2 files)

/home/jason/doom3/base/game00.pk4 (2 files)

game DLL: 0x0 in pak: 0x0

file system initialized.

--------------------------------------

----- Initializing Decls -----

------------------------------

------- Initializing renderSystem --------

using ARB renderSystem

renderSystem initialized.

--------------------------------------

5151 strings read from strings/english.lang

Couldn't open journal files

execing editor.cfg

execing default.cfg

couldn't exec DoomConfig.cfg

couldn't exec autoexec.cfg

5151 strings read from strings/english.lang

----- Initializing Sound System ------

sound system initialized.

--------------------------------------

----- R_InitOpenGL -----

dlopen(libGL.so.1)

Open X display

Initializing OpenGL display

Using XFree86-VidModeExtension Version 2.2

DGA DirectVideo Mouse (Version 2.0) initialized

Free86-VidModeExtension Activated at 640x480

Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.

GL_RENDERER: GeForce4 Ti 4200/AGP/SSE/3DNOW!

GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multitexture GL_ARB_po

int_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp GL_

ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_te

xture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_win

dow_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_bl

end_subtract GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_array

s GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_re

scale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow

_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT

_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_tex

ture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_textur

e_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL

_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_NV_blend_square GL_NV_copy

_depth_to_color GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL

_NV_multisample_filter_hint GL_NV_texgen_reflection GL_NV_texture_env_combine4 G

L_NV_texture_rectangle GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_S

GIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow

GL_SUN_multi_draw_arrays GL_SUN_slice_accum

 

------- Input Initialization -------

XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK

XKB extension present on server ( 0x1:0x0 )

------------------------------------

----------- OSS Sound Initialization -----------

opened sound device '/dev/dsp'

/dev/dsp - bit rate: 16, channels: 2, frequency: 44100

------------------------------------------------

...using GL_ARB_multitexture

...using GL_ARB_texture_env_combine

...using GL_ARB_texture_cube_map

...using GL_ARB_texture_env_dot3

...using GL_ARB_texture_env_add

X..GL_ARB_texture_non_power_of_two not found

X..GL_ARB_texture_compression not found

...using GL_EXT_texture_filter_anisotropic

maxTextureAnisotropy: 8.000000

...using GL_EXT_texture_lod

...using GL_1.4_texture_lod_bias

...using GL_EXT_shared_texture_palette

...using GL_EXT_texture3D

...using GL_EXT_stencil_wrap

X..GL_NV_register_combiners not found

X..GL_EXT_stencil_two_side not found

X..GL_ATI_separate_stencil not found

X..GL_ATI_fragment_shader not found

X..GL_ATI_text_fragment_shader not found

X..GL_ARB_vertex_buffer_object not found

X..GL_ARB_vertex_program not found

X..GL_ARB_fragment_program not found

X..EXT_depth_bounds_test not found

---------- R_NV20_Init ----------

Not available.

----------- R200_Init -----------

Not available.

---------- R_ARB2_Init ----------

Not available.

---------- R_Exp_Init -----------

Disabled at compile time.

---------------------------------

----- R_ReloadARBPrograms -----

glprogs/test.vfp: GL_VERTEX_PROGRAM_ARB not available

glprogs/test.vfp: GL_FRAGMENT_PROGRAM_ARB not available

glprogs/interaction.vfp: GL_VERTEX_PROGRAM_ARB not available

glprogs/interaction.vfp: GL_FRAGMENT_PROGRAM_ARB not available

glprogs/bumpyEnvironment.vfp: GL_VERTEX_PROGRAM_ARB not available

glprogs/bumpyEnvironment.vfp: GL_FRAGMENT_PROGRAM_ARB not available

glprogs/ambientLight.vfp: GL_VERTEX_PROGRAM_ARB not available

glprogs/ambientLight.vfp: GL_FRAGMENT_PROGRAM_ARB not available

glprogs/shadow.vp: GL_VERTEX_PROGRAM_ARB not available

glprogs/R200_interaction.vp: GL_VERTEX_PROGRAM_ARB not available

glprogs/nv20_bumpAndLight.vp: GL_VERTEX_PROGRAM_ARB not available

glprogs/nv20_diffuseColor.vp: GL_VERTEX_PROGRAM_ARB not available

glprogs/nv20_specularColor.vp: GL_VERTEX_PROGRAM_ARB not available

glprogs/nv20_diffuseAndSpecularColor.vp: GL_VERTEX_PROGRAM_ARB not available

glprogs/environment.vfp: GL_VERTEX_PROGRAM_ARB not available

glprogs/environment.vfp: GL_FRAGMENT_PROGRAM_ARB not available

-------------------------------

WARNING: vertex array range in virtual memory (SLOW)

signal caught: Segmentation fault

si_code 1

Trying to exit gracefully..

Shutting down sound hardware

----------- OSS Sound Shutdown -----------

unmap dma sound buffer

close sound device

------------------------------------------

idRenderSystem::Shutdown()

[jason@localhost doom3]$

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...