zero0w Posted July 21, 2004 Report Share Posted July 21, 2004 Todd Hollenshead, id's chief executive, said Doom 3 will require: • A 1.5-gigahertz Intel Pentium 4 chip or AMD Athlon 1500. • 384 megabytes of memory. • Two gigabytes of hard drive space. • An nVidia GeForce 3 graphics card or better; or an ATI Technologies 8500 or better. http://www.chron.com/cs/CDA/ssistory.mpl/tech/weekly/2690450 Quote Link to comment Share on other sites More sharing options...
Jet2k5 Posted July 21, 2004 Report Share Posted July 21, 2004 Wow, no wonder why the local LAN Party station had to update all their stuff, they usally hold really big multiplayer games, like Half-life, Warcraft III etc.....and their computer play every game, now explains the big sudden change. -Luis Quote Link to comment Share on other sites More sharing options...
nggalai Posted July 21, 2004 Report Share Posted July 21, 2004 (edited) Short addendum: That's what you need, minimum, to have all visual effects. Older video boards (as old as Geforce2 / Geforce4MX) seem to be supported, too, but won't have cube mapped reflections / highlights on top of the normal mapped model as well as no environmental bump mapping effects (which are few, it seems, anyway). If you want to play DooM3 with surround sound, you really need a > 2GHz class CPU. DooM3 uses an own surround sound algorithm which relies solely on the CPU for mixing. At least, that's what I'm told. ;) I should get my official copy in about ten days' time, will know more by then. 93, -Sascha.rb Edited July 21, 2004 by nggalai Quote Link to comment Share on other sites More sharing options...
phunni Posted July 21, 2004 Report Share Posted July 21, 2004 Cool - I have all that, assuming my ATI 9800 pro is better than an 8500... Quote Link to comment Share on other sites More sharing options...
SoulSe Posted July 21, 2004 Report Share Posted July 21, 2004 I also thought that the requirements would be steeper. Now I'm relieved - my system is going to eat it! Quote Link to comment Share on other sites More sharing options...
xbob Posted July 21, 2004 Report Share Posted July 21, 2004 I also thought that the requirements would be steeper. Now I'm relieved - my system is going to eat it! <{POST_SNAPBACK}> I'll be relieved when I see it run on my hardware (other rig is an Athlon XP 2800+/1 gig DDR/Radeon 9600XT). It's kind of out of character for iD to not release a demo prior to retail launch, my question is simply are they chaning business practices or taking the route many devs take and hiding brutal system requirements? We'll see, although that said, I still have a lot of faith n iD. Quote Link to comment Share on other sites More sharing options...
SoulSe Posted July 21, 2004 Report Share Posted July 21, 2004 There was a demo... not a biggy though and maybe it just wasn't publicised much. I spoke to a few dudes who played it though. Quote Link to comment Share on other sites More sharing options...
nggalai Posted July 21, 2004 Report Share Posted July 21, 2004 There was a demo... not a biggy though and maybe it just wasn't publicised much. I spoke to a few dudes who played it though. <{POST_SNAPBACK}> id never released a public demo of DooM3, not even magazines officially received any demos. Exception was Anandtech, who got a sneak preview via NVIDIA a while ago. What was floating around was the leaked Alpha of last year's. This "demo" (as Anand's) is in no way comparable to the final game's performance or gameplay. 93, -Sascha.rb Quote Link to comment Share on other sites More sharing options...
SoulSe Posted July 21, 2004 Report Share Posted July 21, 2004 I see... so the guys I spoke to were little punks then. Quote Link to comment Share on other sites More sharing options...
nggalai Posted July 21, 2004 Report Share Posted July 21, 2004 I see... so the guys I spoke to were little punks then. <{POST_SNAPBACK}> ... unless they were official beta testers, of course. ;) I hope id will release a Linux demo, too, not only a windows demo. The demo should be out shortly after the game's launched, which is somewhat a novelty for id. 93, -Sascha.rb Quote Link to comment Share on other sites More sharing options...
zero0w Posted July 22, 2004 Author Report Share Posted July 22, 2004 id Software's Official DOOM3 Benchmarks http://www2.hardocp.com/article.html?art=NjQy Looks like GeForce 4MX has a chance on playing Doom III as well. Quote Link to comment Share on other sites More sharing options...
Qchem Posted July 22, 2004 Report Share Posted July 22, 2004 I don't hold out much hope for my 16 MB GeForce 4 GO!!! My lappie meets all the other requirements though - its really annoying having a crummy video card!!! Quote Link to comment Share on other sites More sharing options...
SoulSe Posted July 22, 2004 Report Share Posted July 22, 2004 id Software's Official DOOM3 Benchmarks http://www2.hardocp.com/article.html?art=NjQy Looks like GeForce 4MX has a chance on playing Doom III as well. <{POST_SNAPBACK}> More surprises. I like the idea of making it all scalable, so bad card = bad graphics, etc. but it's still playable. Quote Link to comment Share on other sites More sharing options...
plati Posted July 22, 2004 Report Share Posted July 22, 2004 Sounds like a great idea, Far Cry's scaling feature worked well so I trust this one will too :) Quote Link to comment Share on other sites More sharing options...
SwiftDeath Posted July 23, 2004 Report Share Posted July 23, 2004 Cool, this game will run on my system too. I barely make the sound thing with an AMD 2000 though. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.