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ATI Radeon & 2.6 kernel - is it possible?


lets-eat-gary
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Problems here also :(

 

Fresh install of Mandrake 10

Downloaded the latest ATI driver and tried to install but I get the "no kernel module build environment" error message during RPM install.

 

The ATI install guides says that the installer requires the Kernal source code in order to build a custom module, and so I went into "Install Software" and installed the kernal source.

 

I then tried the RPM install again and this time eveything appeared to work - no errors and at the end it said the drivers were installed successfully.

 

Yay or so I thought.

Running fglrxinfo shows that the drivers are NOT installed and OpenGL renderer is still Mesa!!!

 

What did I do wrong now?

 

 

EDIT: Updated my post

Edited by monkie
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Well, I resolved my problem -- by *removing* the new ati3.7.6 drivers! :blink:

 

I finally gave up (for now) and just did a "rpm --erase" on it. Rebooted my machine, and voila!

 

my glxinfo:

$ glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
   GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: SGI
client glx version string: 1.2
client glx extensions:
   GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
    GLX_NV_vertex_array_range, GLX_MESA_agp_offset
GLX extensions:
   GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI R200 20020827 AGP 1x x86/MMX/3DNow!/SSE TCL
OpenGL version string: 1.2 Mesa 4.0.4
OpenGL extensions:
   GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_env_add,
   GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
   GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
   GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
   GL_EXT_clip_volume_hint, GL_EXT_convolution, GL_EXT_compiled_vertex_array,
   GL_EXT_histogram, GL_EXT_packed_pixels, GL_EXT_polygon_offset,
   GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_stencil_wrap,
   GL_EXT_texture3D, GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
   GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
   GL_EXT_texture_object, GL_EXT_texture_lod_bias, GL_EXT_vertex_array,
   GL_IBM_rasterpos_clip, GL_MESA_pack_invert, GL_MESA_ycbcr_texture,
   GL_MESA_window_pos, GL_NV_texgen_reflection, GL_NV_texture_rectangle,
   GL_SGI_color_matrix, GL_SGI_color_table
glu version: 1.3
glu extensions:
   GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

  visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x24 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x25 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x26 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x27 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x28 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x29 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x2a 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x2b 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x2c 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x2d 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x2e 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x2f 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x30 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x31 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x32 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow

 

and my glxgears:

$ glxgears
8076 frames in 5.0 seconds = 1615.200 FPS
8332 frames in 5.0 seconds = 1666.400 FPS
8403 frames in 5.0 seconds = 1680.600 FPS
8347 frames in 5.0 seconds = 1669.400 FPS
8395 frames in 5.0 seconds = 1679.000 FPS

 

I figure I'm doing okay. :) Apparantly the default radeon module that comes with 10CE is good enough.

 

(BTW, I am using an ATI Radeon 9000 Pro.)

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