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zero0w

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Everything posted by zero0w

  1. Testing GPL in Court is stupid. Even you can invalidate GPL does not mean you can own the copyright in anyway. What SCO did on the contrary is strengthening GPL and Linux legitimacy.
  2. Customization. The one-size-fits-all approach is not winning more market anymore - not the embedded market and server market.
  3. id Software's Official DOOM3 Benchmarks http://www2.hardocp.com/article.html?art=NjQy Looks like GeForce 4MX has a chance on playing Doom III as well.
  4. I have a good old Hayes 56K/v.90 serial modem, I want to use it to send some fax. Will Mandrake detect its presence automatically? Or I will need to manual configure something first? Update Ok, I figured it out. Just use KPPP. And find the right COM port.
  5. Todd Hollenshead, id's chief executive, said Doom 3 will require: • A 1.5-gigahertz Intel Pentium 4 chip or AMD Athlon 1500. • 384 megabytes of memory. • Two gigabytes of hard drive space. • An nVidia GeForce 3 graphics card or better; or an ATI Technologies 8500 or better. http://www.chron.com/cs/CDA/ssistory.mpl/tech/weekly/2690450
  6. Perhaps it is coincidence that Asus was a former GPL violater: http://www.gpl-violations.org/news/20040325-iptables.html
  7. That's right, Linux version will be coming shortly after Windows version: http://www.linuxgames.com/news/feedback.ph...action=flatview
  8. Latest update: There is a bug in Firefox 0.8-0.9.1 preventing the playback of Real media stream; This bug does not exist in Mozilla 1.6/1.7, however. See the previous post for more detail.
  9. See if you can find anything useful here: http://www.mozilla.org/projects/l10n/mlp_o...oj.html#firefox
  10. Not all the spec, only some. That's why Radeon 7500/8500 users can use the open source DRI driver. But that doesn't work right for function such as S3TC (texture compression) in NWN.
  11. You can get the latest rpm for Real Player 10 beta here: https://player.helixcommunity.org/2004/downloads/
  12. Ok, the latest update is that this is a Linux Firefox bug which cannot pass the proper metafile to Realplayer for streaming playback: There is already a Bugzilla entry on this: http://bugzilla.mozilla.org/show_bug.cgi?id=240068
  13. Just check out the ATi Linux forum and find out yourself: http://www.rage3d.org/board/forumdisplay.php?f=61 Others have reported what doesn't work right so I won't repeat here. I believe a more thorough test will show the problems and glitches it has with many other 3D application and games.
  14. It just goes to show you are giving up something for your ATi card which you wouldn't have to if (1) you are on Windows or (2) on nVidia display card, or (3) when ATi pulls itself together to create some decent OpenGL driver on Linux.
  15. Not for the games running via WineX and others that used a richer feature set of OpenGL (in fact, Quake3 is only using a small portion of OpenGL API). Tuxracer isn't a good test, and remember Radeon 9800 should be faster than a GeForce Ti4600, but the glxgears shows otherwise: it only means your ultra fast card is limited by the driver. And the Blender folks already said they have to work around the ATi driver bug if you read the post above.
  16. What is the advantage of using Libranet over stock Debian distro?
  17. > you've got Nvidia, Intel, and M$ are all alike, and ATI, AMD, and Linux are alike I never can imagine how you could perceive Nvidia and M$ are alike. It is ONLY because of nVidia's excellent Linux driver that the recent Star Wars Episode II can be produced on Linux with Quadro 2 GFX card: http://www.linuxjournal.com/article.php?sid=6011 -> The Computers of ILM Without nVidia's excellent OpenGL driver on Linux, the 3D world would have already been ruled by Microsoft and its DirectX standard. ATi is making good strive since acquisition of ArtX (and introduction of Radeon 8500); but it is nVidia who kept OpenGL going before then. It is curious how Microsoft would view nVidia on their X-box partnership (X-box 2 will be using ATi GPU) considering nVidia has enabled the Linux platform of excellent 3D graphics capability.
  18. My GeForce 4 Ti4600 has glxgears showing 4,800 FPS; but glxgears isn't reliable as benchmarking. The ATi Linux driver isn't as good as its Windows driver, that's still a problem anyway. Otherwise the Blender folks won't have to work around the ATi driver bug (instead of ATi fixing its driver): http://www.blender.org/modules.php?op=modl...article&sid=131
  19. I know the 3D apps you have been talking, I am just curious whether 3000+ is really that good when comparing with 2500+, does it show in some benchmarking game / apps?
  20. nonsense (in the politest possible way ;) ) - my 9800 pro absolutely flies under Linux. I get fantastic frame rates Which game / application and framerate are you talking about?
  21. Overclocking an XP 2500+ to 3200+ has noticeable increase in system performance, but my 2500+ won't be stable at that speed. I am curious, how does the benchmark differ?
  22. zero0w

    XF86Config-4

    Welcome to join the ATI-Revenge party: :P http://www.mandrakeusers.org/index.php?showtopic=14902
  23. zero0w

    XF86Config-4

    It looks like the OpenGL driver is properly installed. I am not sure, but it is well known that the quality of ATi Linux driver is not as good as its Windows driver.
  24. zero0w

    XF86Config-4

    What does 'glxinfo' tell you?
  25. Um... I think the Liveware 3.0 CD have the soundfont"8MBGMSFX.SF2", but the official all-in-one driver for SB Live! does not have that soundfont....
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