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Darkelve

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Everything posted by Darkelve

  1. "Have you voted for it? Transgaming really do follow the community on what games to support. But being the astute fellow that you are, I'm sure I don't have to tell you that :P" Only people who actuall pay are allowed to vote. Me, I just mess around with Wine while eying Cedega. In fact I'm going to give regression testing a shot this weekend (I actually don't know what I am doing but I hope it will work out anyway... :P Git, here I come). "I remember in the old WineX days there were countless arguments here and elsewhere about whether or not the project (now called Cedega) did more good or harm to Linux gaming. I don't want to strike it up again, but I think Cedega is awesome." Well, your opinion is appreciated. Are you using 6.0 already? Myself, I think it is very importand that as many people as possible get behind Wine, because they care about getting the building blocks "right". The goal of both projects is just different. Then again most of the Cedega crowd (I mean, the users of Cedega) wouldn't have helped out with Wine anyway. In other words I still have no clear opinion on it but I don't really care as long as everyone's happy. If I ever get Cedega (for the purpose of playing games... like Oblivion, Prince of Persia, Dreamfall, etc. etc.), I'll probably still try to help out with Wine (for the purpose of making Wine better, and therefore making using Linux more comfortable). One thing putting me off Cedega a bit is their focus on online games... I play none, I prefer single-player. And those don't always seem to get the same kind of attention. Have you voted for it? Transgaming really do follow the community on what games to support. But being the astute fellow that you are, I'm sure I don't have to tell you that :P I remember in the old WineX days there were countless arguments here and elsewhere about whether or not the project (now called Cedega) did more good or harm to Linux gaming. I don't want to strike it up again, but I think Cedega is awesome.
  2. Too bad they axed the Time Demo. Could be pretty useful for the "big" releases. Oblivion... someone tell me how it works, if you try that.
  3. Sweet. It's been a long time since a Mandriva release tempted me to try it out again, but this one certainly does.
  4. How about a graveyard overgrown with trees and plants?
  5. Well, should be good, since so many distros are based on it right ? :)
  6. Thanks :) Bonus question: how is speed on Etch? I mean, does it boot fast, how much RAM does it use, do apps launch quickly etc. ?
  7. So, could you be bothered to make a review of that, or put up an updated impression? ;) (... please :mellow: )
  8. That's a good thing, I think.
  9. Wow! Where did you find that foot icon in the upper left corner!? :o
  10. What about Beagle/Kerry? I suppose there'd be Mandriva RPMs for that.
  11. Cyberia = 3D Action/Adventure game Syberia = Graphical point&click adventure game (the "puzzle" kind of game) The problem with my "original" (single CD/box, retail) discs was that it couldn't finish the installation routine (still heavily dos-based). So if they have changed the installation method then yes, I figure you might have more luck. If you get it to run, please let me know. [edited by tyme to fix quotes]
  12. Couldn't get them to run. Neither KQ7 or KQ8 (although... who'd want to run *that*?). I did get to run a fair number of other ones though: - Deus Ex (fully playable - in fact I’m replaying it right now, superb game) - Anachronox (playable) - Dreamfall (not fully playable) - Quest For Glory V: Dragon Fire (playable) - Gabriel Knight II and III (fully playable - playable) - The RPGmaker 2000 titles Laxius Power I, II, III (playable) - Oni (playable) - Secret Files: Tunguska (fully playable) - Paradise (playable) - The Elder Scrolls III: Morrowind, Tribunal, Bloodmoon (playable) - Escape From Monkey Island (fully playable) - Syberia II (fully playable) - Call of Duty (fully playable) - Max Payne (fully playable) - Guild Wars (playable) * when I say “playable”, it means that it runs but it’s not perfect. Not a bad list :)
  13. Maybe you could take a look at http://www.system76.com ? Also there are others like EmperorLinux and Tuxmachine (or something like that). But I've heard/read good things about System 76. So that might be worth a look.
  14. Maybe they just don't want to write any closed-source software and have their future employers "steal" their work and Intellectual Property from them... Now there's a different perspective! :) As for myself, some of the most important reasons I didn't get into programming because a ) I was afraid I wouldn't be good enough at it b ) the market for programmers seemed pretty saturated already at that time c ) I liked to keep my options open So I went to get my MA as a translator instead (English/French/Dutch).
  15. Don't laugh too soon: http://www.enabledpeople.com/2007/02/12/bi...tops-in-brazil/
  16. Wow, cute. I like Splinter Cell a lot as well B) Definitely need to try it.
  17. Here's the one I'm currently using:
  18. I prefer blowing them up with explosives from a safe distance, or hacking computers so that the security systems target the enemies... or sneaking up from behind them and kicking them off the edge. Well, you know, everything BUT a frontal approach :P Although I did have fun with Unreal Tournament 2003 for a while. I think, about 2 hours or so.
  19. Currently I'm playing Deus Ex under wine. Great game; I love it because you can take a lot of different approaches. I'm doing it the "stealth" way. You're not forced to shoot your way out, and probably die, y'know? :)
  20. I played the Penumbra demo yesterday night.... pretty nice, except for not anti-aliasing (I believe). Looked good once I "forced" anti-aliasing. Not a bad game at all... has a good atmosphere. Although I'm afraid that I'll be forced to shoot zombies and monsters and then because I s*ck at action, give up on the game... :-x
  21. Well, someone on suseforums.net knew what the problem was: I have now successfully compiled & setup Grub 0.97 B) Now to compile a kernel.
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