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Full Version: America's Army Operations out now (free game)
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DOlson
Get the new Loki installer version of America's Army Operations and check it out.

It's over 300MB, so be warned.

http://ftp.eongames.com/icculus.org/armyop...-lnx-170.sh.bin
xaff
A list of mirrors can be found here.
DOlson
QUOTE
A list of mirrors can be found here.


Aren't those for the Windows version?
zero0w
3DDownloads hosted at Linuxgames is pretty fast:
http://www.linuxgames.com/news/feedback.ph...action=flatview
zero0w
Is it just me or is it really like this ... ? The game lags comparing to Enemy Terrority.
Relic2K
QUOTE
Is it just me or is it really like this ... ? The game lags comparing to Enemy Terrority.


I think the RTCW Engine runs much better and faster overall, so naturally ET will as well. Army Ops isn't that bad though.
zero0w
Thanks for the confirmation, guess I will stick with ET then smile.gif .
DOlson
Well, ET/RTCW is using the Quake 3 Arena engine, whereas ArmyOps uses the newer Unreal engine (from Unreal 2/UT2003 era). Big difference between the two, both in graphics and requirements.
johnnyv
QUOTE
Well, ET/RTCW is using the Quake 3 Arena engine, whereas ArmyOps uses the newer Unreal engine (from Unreal 2/UT2003 era). Big difference between the two, both in graphics and requirements.


I thought that ArmyOps uses a modified unreal engine? The graphics certainly look like the unreal engine as opposed to ut2003.

Anyway I like AA but i much prefer ET as i like the fun of it(better than wolfmp!).
DOlson
er... Unreal 2 and UT2003 (and ArmyOps and Devastation and so on) all use the Unreal engine.
ravage
Unreal 2 uses an older codedrop
America's Army and Devastation are around the same build as UT2003
DOlson
Yes. Same engine, just different snapshots. Point is, they're all the same family, as compared to the Quake 3 engine family. biggrin.gif
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