DOlson
Mar 20 2003, 10:51 PM
JaseP
Mar 20 2003, 10:59 PM
SWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEET!!!!!!!
Too Bad I'll be away all next week...
But at LEAST I have the evenings this Friday and Saturday...
OK, Ravage, work on that installer for us...
johnnyv
Mar 20 2003, 11:02 PM
Yes! another game to play instead of working
Oh i see it won't be for a while yet, need a windows installation of the game to do it :(
RedTurtle
Mar 20 2003, 11:09 PM
alright o/
too bad CM4 is about to be released, not enough time to play them both properly :(
MadHattr
Mar 21 2003, 12:48 AM
Finaly i have a reason to open my neverwinter nights box
DragonMage
Mar 21 2003, 01:10 AM
GIMME A BREAK!! I just scoured the Bioware page this morning and nothing.. Going home after finals, and I find this good news.. sigh... What a time to have finals..
Anyway.. time to download then play.. I hope my windows save games are compatible.
Hmm.. just found out that most of the stuffs needed are around 2 Gigs. I guess I will wait until I installed Mandrake 9.1 before I try this, I don't have the hd space right now (my second hd is not connected yet), but as soon as 9.1 Final is out, I can install 9.1 into my second hd then play NWN hehehehe
johnnyv
Mar 21 2003, 01:20 AM
You don't need a windows install!
http://icculus.org/~ravage/nwn/
has a tool to extract the data off the cd's
Yay for Ravage :!: 8)
Doh spoke too soon again. The files need to be version 1.29 so that won't work.
Apparantly there is talk of someone releasing a linux installer that patches to 1.29 but there isn't one yet.
ezroller
Mar 21 2003, 05:17 AM
FINALS?!...man...I'm weeks away from those. I wish I had those done already. Looks like I'll be playing NWN now too!
zero0w
Mar 21 2003, 05:41 AM
So we still need to wait for an update patch for the Linux installer....
I'll hold off grabing a copy until then

.
ravage
Mar 21 2003, 08:01 AM
QUOTE
Apparantly there is talk of someone releasing a linux installer that patches to 1.29 but there isn't one yet.
who said that?
DOlson
Mar 21 2003, 08:09 AM
QUOTE
So we still need to wait for an update patch for the Linux installer....
I'll hold off grabing a copy until then

.
No you don't. You just need to download a zipped up patch archive. I can hook you up if this link doesn't work:
ftp://alienhazard:isgay@punkrocker.serveh...x-patch1.29.zip
Here's what to do:
* Install using ravage's installer. (for me I put it in /usr/local/games/nwn)
* cd /usr/local/games/nwn
* wget
ftp://alienhazard:isgay@punkrocker.serveh...x-patch1.29.zip
* wget
http://icculus.org/~dolson/files/patch.key
* wget
http://nwdownloads.bioware.com/neverwinter...129beta2.tar.gz
* unzip nwn-linux-patch1.29.zip
* rm -rf miles/
* tar zxvf nwclient129beta1.tar.gz
* sh fixinstall
* chown -R dana.dana *
* chown dana.dana /usr/local/games/nwn
* su dana
* ./nwn <-- that runs the game.
* ./dmclient <-- that runs the DM client.
If it crashes on you, you'll have to do this:
* cp miles/* /usr/local/lib/
* cd /usr/local/lib
* rm libmss.so.6 libmss.so
* ln -s libmss.so.6.5.2 libmss.so.6
* ln -s libmss.so.6 libmss.so
* ldconfig
or some other method of making it realize the miles libraries are there.
It works for me on Debian after I did that, but I messed around with this for hours. :(
Mandrake 9.0 worked no problem though.
Hope that works for you.
I'm gonna go through those steps again, just to be sure they are correct.
DragonMage
Mar 21 2003, 08:39 AM
Anyway, since I cannot wait and I don't have that much space in my linux partition, I did a trick I read from slashdot, which is to symlink the directories needed instead of copying them (thank goodness I put my NWN in my FAT32 drive). And behold.. it works!!!
It's still not perfect.. (it is beta after all). What I want most is to use the 1024x768 resolution at at least 75 hz refresh rate (maybe 85 hz if possible). And the way to adjust the sound effects and voices.. but other that that.. it rulez!!!
ramfree17
Mar 21 2003, 08:44 AM
has anybody who have a prosavage video card played with this? everytime i see a gorgeous game screenshot i curse the day when we went for a motherboard with an onboard prosavage videocard. opengl executions on that card is horrible!!!! :(
ciao!
DOlson
Mar 21 2003, 08:45 AM
I use 1024x768. Works just fine.
It's running at whatever refresh my desktop is running at (I have no clue).
The volume levels are fully adjustable for me... Not sure what you've done wrong... Maybe your config files aren't writable?
zero0w
Mar 21 2003, 08:55 AM
Dolson, I found another approach to patch NWN to 1.29 on Linux, this requires WineX, however:
http://nwn.bioware.com/forums/viewtopic.ht...&forum=72&sp=45
Bioware should solicit more help from the Linux community, as a Linux installer is already available
now despite what the official Linux client page claimed otherwise. Perhaps Ravage may consider to crank out an update program himself too.
ravage
Mar 21 2003, 09:03 AM
A full 1.29 installer is coming but it is for the ENGLISH VERSION ONLY!
zero0w
Mar 21 2003, 09:06 AM
Ravage, you are the man!
I'll go grab my copy when it's out!
DOlson
Mar 21 2003, 09:10 AM
QUOTE
Dolson, I found another approach to patch NWN to 1.29 on Linux, this requires WineX, however:
http://nwn.bioware.com/forums/viewtopic.ht...&forum=72&sp=45
Bioware should solicit more help from the Linux community, as a Linux installer is already available
now despite what the official Linux client page claimed otherwise. Perhaps Ravage may consider to crank out an update program himself too.

Well, considering that they can't use that installer because the InstallShield EULA prohibits it... I don't see us getting any further. We've tried. Trust me.
And the only reason you would need WineX is for extracting that manual patch, which I have provided a link to in ZIP FORMAT. So if you don't have WineX, DO NOT GO AND BUY IT just for this purpose. Just use the zip and my patch.key (if you require it).
zero0w
Mar 21 2003, 09:28 AM
QUOTE
Well, considering that they can't use that installer because the InstallShield EULA prohibits it... I don't see us getting any further. We've tried. Trust me.
The EULA disallowed WineX to use the InstallShield? Any reason/explanation for that?
DOlson
Mar 21 2003, 09:50 AM
QUOTE
QUOTE
Well, considering that they can't use that installer because the InstallShield EULA prohibits it... I don't see us getting any further. We've tried. Trust me.
The EULA disallowed WineX to use the InstallShield? Any reason/explanation for that?
The EULA for InstallShield says that BioWare can't use any other means to access data inside of InstallShield CABs.
It has nothing to do with WineX. You don't need WineX to play this game.
Ravage's installer uses Wine and i6comp.exe to do this, and so BioWare can't use it legally.
zero0w
Mar 21 2003, 10:45 AM
Thanks for the info, Dolson.
I am curious.
Who created this InstallShield and such EULA? Microsoft?
johnnyv
Mar 21 2003, 11:45 AM
hmm i just installed everything as per Dana Olsen's intructions.
I can start it up change video settings create a character but when i go to play it exits to desktop.
My SDL version is 1.2.4 the mandrake 9.0 version which is the wrong version for the game
i downloaded the sdl 1.2.5 source rpm and rebuilt it
how can i install it without uninstalling all the dependencies?
CODE
[root@bob i586]# urpmi --allow-nodeps SDL*
installing ./SDL-1.2.5-1.i586.rpm ./SDL-devel-1.2.5-1.i586.rpm
Preparing... ##################################################
Installation failed:
file /usr/lib/libSDL-1.2.so.0 from install of SDL-1.2.5-1 conflicts with file from package libSDL1.2-1.2.4-11mdk
Try installation without checking dependencies? (y/N) y
Preparing... ##################################################
Installation failed:
file /usr/lib/libSDL-1.2.so.0 from install of SDL-1.2.5-1 conflicts with file from package libSDL1.2-1.2.4-11mdk
[root@bob i586]# urpme libSDL1.2
To satisfy dependencies, the following packages are going to be removed (222 MB):
mplayer-0.90-0.rc4.4plf lbreakout2-2.3.2-2mdk libSDL_image1.2-1.2.2-3mdk csmash-0.6.4.2-6mdk vegastrike-data-0.3-1 libSDL1.2-1.2.4-11mdk libSDL_net1.2-1.2.4-5mdk xmms-more-vis-plugins-1.6.0-2mdk libSDL_ttf2.0-2.0.5-3mdk xine-plugins-1-0.beta6.1plf libSDL_mixer1.2-1.2.4-5mdk frozen-bubble-0.9.3-6mdk chromium-0.9.12-17mdk armagetron-0.1.4.9-10mdk toppler-0.96-8mdk xmms-smpeg-0.3.4-7mdk mures-0.5-2mdk xine-ui-0.9.13-2mdk perl-SDL-1.18-6mdk vegastrike-0.3-gcc3.2 tuxracer-0.61-10mdk libsmpeg0.4-0.4.4-18mdk freeciv-1.13.0-6mdk xine-dvdnav-1-0.beta6.1plf mplayer-gui-0.90-0.rc4.4plf rocksndiamonds-2.0.0-10mdk
Is this OK? (Y/n) n
[root@bob i586]#
JaseP
Mar 21 2003, 03:27 PM
wonderfull...
I'm experiencing the same problem with NWN as with the native version of RTCW,...
Loads of the levels drop off and I get X-windows lock-ups (mouse, keyboard, no action on screen, no HD activity, plus I have no way to access the system remotely to try and kill the x-server).
So 2 retail games, and 2 instances of X-windows lock-ups,...
It's obvious that I'm missing something in my XFree86 implementation, but for the life of me I don't know what.
Q3A runs fine as does Descent3, all the WineX games I have running fine with accelerated 3D. My OpenGL implementation uses AGPgart (KT333 is not supported). I'm using the stock 3123 kernel driver and an i586 rebuild of the GLX driver. Is it possible I need a link to the .so that I'm missing that these commercial games expect??? What do these commercial titles do differently from the non-commercial OpenGL titles???
neighborlee
Mar 21 2003, 04:40 PM
hi..
I installed with ravages installer..moved the official ( from Bioware ) 1.10>1.29 patched zip file into blah/nwn DIR..unzipped it. ...unzipped linux binary .ran ./fixinstall and everything was honkeydorey...except if patch.key was prsent i'd get a SDL parachut deployed so I have to keep it renamed and out of the way..
mandrake 9/geforce4TI4200 on a PIV2.26 with 1GIG ram
so you dont need windows to do this!
cu
lee
-===
DOlson
Mar 21 2003, 08:42 PM
neighborlee. I think you downloaded an incomplete patch. You can't unzip the EXE, which is why it's in a ZIP format elsewhere on the Web... You're missing a lot of files to use a patch that is less than half the size of the proper one.
Then again, maybe the zip file is missing something?
I don't know who wrote the EULA...
Beta 2 is out.
DragonMage
Mar 21 2003, 09:32 PM
QUOTE
Beta 2 is out.
Whooo.. that was quick.. I guess it is true that most of the delay comes from legal reasons. Now that it is out of the way, the beta testing progress really quick now.
DOlson
Mar 22 2003, 12:04 AM
Here's a file you can use to check your data integrity:
http://icculus.org/~dolson/files/nwnlinux.md5
do this:
cd /path/to/nwn
wget
http://icculus.org/~dolson/files/nwnlinux.md5
md5sum -c nwnlinux.md5
zero0w
Mar 22 2003, 04:25 AM
So it's all about the legal issue.
Maybe Bioware should consider both set of update patches for Windows and Linux using different archive format and installer. That will eventually solve the update support problem in the future. Or, if the original Windows update is just a file-replacing installation package then another Update installer can be made to extract the update on Linux.
ravage
Mar 22 2003, 04:38 AM
1.29 installer now available :wink:
JaseP
Mar 22 2003, 05:14 AM
Ravage once again steps up to the plate and hits a base-clearer.
Unfortunateley, it still doesn't solve my problem. Does anyone know how to check for up-to-date libraries for dependency of an executable?
My problem has got to be a missing library or XF86Config-4 setting. I can't imagine any other effect. It's obviously not SDL. The 2D part works fine. FreeSpace 2 works. Q3A works, Descent3 works. I'm dumbfounded. 3D works in older games, wineX games...
Others seem to be using AGPgart, like me, but without problem.
I don't get it. HELP!!!
zero0w
Mar 22 2003, 05:22 AM
Someone might want to mirror the 1.29 installer, the download speed is pretty slow right now. :(
DOlson
Mar 22 2003, 07:20 AM
QUOTE
Someone might want to mirror the 1.29 installer, the download speed is pretty slow right now. :(
Yeah, someone will be mirroring it, but they aren't responding to my messages yet. I'll post a URL once they do.
By the way, here's the new steps:
Get ravage's installer.
su to root
run installer
cd /usr/local/games/nwn
chown -R user.group ../nwn (put the apropriate user/group in there)
chmod -R u+wr g+wr o-w * (optional step, just ensures permissions)
that's it!
Now you can run NWN.
If you run into problems, read my earlier post, or check out the BioWare forums.
zero0w
Mar 22 2003, 10:50 AM
Ok, here you will find all your needs for NWN Linux Client, and possibly also the support in the future:
http://nwnlinux.project404.org/downloads.php
ral
Mar 24 2003, 12:55 AM
Finally
I am planning to use the installer here (should be finnished downloading when I get home later.... sigh life on 56k):
http://icculus.org/~ravage/nwn/
Or should I use a different one?
archiesteel
Mar 24 2003, 05:54 AM
Installed the game with ravage's installer - that went over very well. Unfortunately, the program unexpectedly quits whenever I get start a new game a choose to create a new character or select a pregenerated one. No error messages, nothing. Anyone else got this problem? Or, better yet, found a way to solve it?
Mandrake 9.1 (cooker)
glibc 2.3.1
SDL 1.2.5 (built from the sources found on the Bioware site)
DOlson (Grabthroat Shinkicker, I presume? :-), I tried the nwnlinux.md5 found on your site but it failed for several files. Did I miss a step?
Basically what I did is run the 1.29 version of Ravage's installer as root (and entered my CD key), chown'ed and chmod'ed the files and ran the nwn executable...it works up the point specified above. Any ideas what I might have done wrong?
johnnyv
Mar 24 2003, 07:48 AM
QUOTE
Installed the game with ravage's installer - that went over very well. Unfortunately, the program unexpectedly quits whenever I get start a new game a choose to create a new character or select a pregenerated one. No error messages, nothing. Anyone else got this problem? Or, better yet, found a way to solve it?
Mandrake 9.1 (cooker)
glibc 2.3.1
SDL 1.2.5 (built from the sources found on the Bioware site)
DOlson (Grabthroat Shinkicker, I presume? :-), I tried the nwnlinux.md5 found on your site but it failed for several files. Did I miss a step?
Basically what I did is run the 1.29 version of Ravage's installer as root (and entered my CD key), chown'ed and chmod'ed the files and ran the nwn executable...it works up the point specified above. Any ideas what I might have done wrong?
the md5sum check looks for GUI_32bit.erf / Textures_Tpa.erf / Tiles_Tpa.erf / Tiles_Tpb.erf
on my install they were all lower case so the script was unable to find them.
After changing from 16bit to 24bit colour on the desktop the game went alot longer before crashing. I think i need to get rid of all my sdl stuff and completely reinstall it again.
OOPS i spoke to soon! after a reboot NWN seems to run perfectly.
BTW do you have a nvidia graphics card? It doesn't seem to work on Ati cards from what i have seen on the nwn forums.
If so do you have the nvidia drivers installed? eg can run glxgears etc.
Again make sure you use 24 bit display if you aren't using it already
NWN WOOOHOOO!! 8)
archiesteel
Mar 25 2003, 12:41 AM
QUOTE
If so do you have the nvidia drivers installed? eg can run glxgears etc.
Again make sure you use 24 bit display if you aren't using it already
Yup, got nvidia drivers. I can run glxgears no problem.
I'm not sure about the 24 bit display...do you mean setting the game to 24-bit, or the desktop? My desktop is already at 24bit, and I'm not sure how to change it for NWN...I can't access the Advanced Video Options, it crashes instantly. Hmm...would twinview be to blame?
johnnyv
Mar 25 2003, 12:46 AM
QUOTE
QUOTE
If so do you have the nvidia drivers installed? eg can run glxgears etc.
Again make sure you use 24 bit display if you aren't using it already
Yup, got nvidia drivers. I can run glxgears no problem.
I'm not sure about the 24 bit display...do you mean setting the game to 24-bit, or the desktop? My desktop is already at 24bit, and I'm not sure how to change it for NWN...I can't access the Advanced Video Options, it crashes instantly. Hmm...would twinview be to blame?
No i meant 24bits on the desktop
So i wouldn't have a clue then sorry, have a look in the nwn linux forum
http://nwn.bioware.com/forums/viewforum.html?forum=72
Oh wait a minute you are already posting there doh.
archiesteel
Mar 25 2003, 04:16 AM
QUOTE
So i wouldn't have a clue then sorry, have a look in the nwn linux forum
http://nwn.bioware.com/forums/viewforum.html?forum=72
Oh wait a minute you are already posting there doh.
I think the problem (like just about every problem I have with my computer these days) might be related to glibc - I'm using Mandrake 9.1 (cooker), which uses a new version of glibc (2.3.1) which currently breaks wine. Since Ravage's installer uses wine, there's a good chance that this might be it.
Actually, I just tried installing with the latest version of the installer, and I got this right after it asked me to put in Installation Disk 1:
CODE
InstallShield 6.x Cabinet Util
Version 0.2 -] fOSSiL & Morlac - 2000 [-
chitin.key
wine: lstat /tmp/selfgz6766/wine/wineserver-feanna.local.nut/socket : No such file or directory
wine: lstat /tmp/selfgz6766/wine/wineserver-feanna.local.nut/socket : No such file or directory
wine: lstat /tmp/selfgz6766/wine/wineserver-feanna.local.nut/socket : No such file or directory
wine: lstat /tmp/selfgz6766/wine/wineserver-feanna.local.nut/socket : No such file or directory
wine: lstat /tmp/selfgz6766/wine/wineserver-feanna.local.nut/socket : No such file or directory
Installshield extraction failed!
Did you export SETUP_CDROM before
installing?
Unable to find file 'data'
Unable to find file 'dmvault'
Unable to find file 'docs'
Unable to find file 'localvault'
Unable to find file 'modules'
Unable to find file 'servervault'
This looks pretty bad. I guess I'm going to have to reboot in Windows and do it the long and painful way...Damn!
DOlson
Mar 25 2003, 06:32 PM
archiesteel
Mar 26 2003, 07:16 PM
Okay, it seems I was right: the version of glibc found in Mandrake 9.1 (glibc 2.3.1) has problems with Wine, which causes ravage's installer to fail (I think...)
I tried installing NWN using the "official" method (fortunately I still have a Windows box on my LAN), following all the steps detailed on the Bioware website and - lo and behold! - everything works fine! I did have to manually update NWN with the critical rebuild patch, however...
Finally...I can play NeverWinter Nights on my Linux box! Coooool!!!
ral
Mar 27 2003, 02:21 AM
Will try that. Used Ravages installer. All I get are CTD's.
zero0w
Mar 29 2003, 12:57 PM
NWN Linux Client Beta 3 is out!
1.29.6758 Beta 3 - Release Notes:
* fixes an OpenGL bug
* fixes a crash when putting gold in a container
* fixes middle mouse button camera control
ATI Radeon series display card and Riva TNT/2 should be working now with Beta 3

.
JaseP
Mar 31 2003, 03:54 AM
I don't get this.
Every time I try to run a more modern game (wolfenstein, nwn) I get lock-ups. When I run older titles, the system works fine.
What could cause the x-windows system to hard-lock when loading a game???
johnnyv
Mar 31 2003, 04:21 AM
QUOTE
I don't get this.
Every time I try to run a more modern game (wolfenstein, nwn) I get lock-ups. When I run older titles, the system works fine.
What could cause the x-windows system to hard-lock when loading a game???
That depends
for example the newer games may be using features of the nvidia drivers that older ones do not.
I mean opengl & or SDL calls not used in the older games.
I assume you have a nvidia card? have you tried yanc for configuring it?, switch between nvidia & agpart and see if you get a difference.
I rebuilt all SDL packages and the nvidia drivers for athlon arch, not that this seems to make a huge difference, but i haven't experience a crash to desktop since while playing games(though it is still early days).
I tried rebuilding XFree but got some strange non-dependency errors, must try again tonight.
Oh and i never have crash problems with RTCW, my only problem with that game has to do with PB.
JaseP
Mar 31 2003, 06:16 AM
I can't switch between nVidia and AGPgart, AGPgart is all I can use. I have the KT333 chipset and it is not supported by Linux or nVidia fully yet.
When I try to rebuild the latest drivers, I get x-server crashes. The highest I can use is 3123 (I think).
johnnyv
Mar 31 2003, 06:28 AM
ummm i have a KT333 too. It seems to run fine with the nvidia drivers
And i don't seem to have probs with 4191
JaseP
Mar 31 2003, 07:00 AM
Hmmm,...
Which version of Mandrake are you running???
I'm running 8.2...
johnnyv
Mar 31 2003, 09:42 AM
im running 9.1 but was running 9.0 before
JaseP
Apr 1 2003, 02:19 AM
Well, I didn't want to do this until KT333 support was out, but I think I'm going to have to upgrade as soon as the 9.1 PowerPack is available at BestBuy.
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