Help - Search - Members - Calendar
Full Version: doom3 [solved]
MandrivaUsers.org > General Help > Games
kungfooya
Hi all, I recently installed doom3 on my mandriva 2005 setup and can't get it running.
When I start it up, the screen will go black like its starting, then flash back to my desktop.
Below is what I get in the terminal window. Any ideas what the problem is? I had this game
working perfectly on 10.0 and never had problems. Thanks for any info.


[jason@localhost doom3]$ sh doom3
DOOM 1.1.1282 linux-x86 Oct 4 2004 08:21:14
Hostname: localhost
IP: 127.0.0.1
------ Initializing File System ------
Loaded pk4 /home/jason/doom3/base/game00.pk4 with checksum 0x7dafc4d4
Loaded pk4 /home/jason/doom3/base/game01.pk4 with checksum 0x16cf3b8a
Loaded pk4 /home/jason/doom3/base/pak000.pk4 with checksum 0x28d208f1
Loaded pk4 /home/jason/doom3/base/pak001.pk4 with checksum 0x40244be0
Loaded pk4 /home/jason/doom3/base/pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 /home/jason/doom3/base/pak003.pk4 with checksum 0xcd79d028
Loaded pk4 /home/jason/doom3/base/pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 /home/jason/doom3/base/pak005.pk4 with checksum 0x8ffc3621
Current search path:
/home/jason/.doom3/base
/home/jason/doom3/base
/home/jason/doom3/base/pak005.pk4 (63 files)
/home/jason/doom3/base/pak004.pk4 (5137 files)
/home/jason/doom3/base/pak003.pk4 (4676 files)
/home/jason/doom3/base/pak002.pk4 (6120 files)
/home/jason/doom3/base/pak001.pk4 (8972 files)
/home/jason/doom3/base/pak000.pk4 (2698 files)
/home/jason/doom3/base/game01.pk4 (2 files)
/home/jason/doom3/base/game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5151 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
5151 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
dlopen(libGL.so.1)
Open X display
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 640x480
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
GL_RENDERER: GeForce4 Ti 4200/AGP/SSE/3DNOW!
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multitexture GL_ARB_po
int_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp GL_
ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_te
xture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_win
dow_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_bl
end_subtract GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_array
s GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_re
scale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow
_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT
_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_tex
ture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_textur
e_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL
_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_NV_blend_square GL_NV_copy
_depth_to_color GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL
_NV_multisample_filter_hint GL_NV_texgen_reflection GL_NV_texture_env_combine4 G
L_NV_texture_rectangle GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_S
GIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow
GL_SUN_multi_draw_arrays GL_SUN_slice_accum

------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
----------- OSS Sound Initialization -----------
opened sound device '/dev/dsp'
/dev/dsp - bit rate: 16, channels: 2, frequency: 44100
------------------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 8.000000
...using GL_EXT_texture_lod
...using GL_1.4_texture_lod_bias
...using GL_EXT_shared_texture_palette
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Not available.
---------- R_Exp_Init -----------
Disabled at compile time.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/test.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/interaction.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/interaction.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/bumpyEnvironment.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/bumpyEnvironment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/ambientLight.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/ambientLight.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/shadow.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/R200_interaction.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_bumpAndLight.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_diffuseColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_specularColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_diffuseAndSpecularColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/environment.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/environment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
-------------------------------
WARNING: vertex array range in virtual memory (SLOW)
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
Shutting down sound hardware
----------- OSS Sound Shutdown -----------
unmap dma sound buffer
close sound device
------------------------------------------
idRenderSystem::Shutdown()
[jason@localhost doom3]$
kungfooya
Well that was easy, I just installed the latest Nvidia drivers and I'm good to go.
Doh!!!

Jason



Marked the thread Solved - Artificial Intelligence
SoulSe
Yup, no drivers = no hardware rendering = no games tongue.gif
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2008 Invision Power Services, Inc.